M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.CombatLogManager Class Reference

Public Member Functions

delegate void OnPrintCombatLogHandler (CombatLogData logData)
 

Static Public Member Functions

static void PrintDebugLogForInfo (Agent attackerAgent, Agent victimAgent, DamageTypes damageType, int speedBonus, int armorAmount, int inflictedDamage, int absorbedByArmor, sbyte collisionBone, float lostHpPercentage)
 
static void GenerateCombatLog (CombatLogData logData)
 

Events

static OnPrintCombatLogHandler OnGenerateCombatLog
 

Member Function Documentation

◆ OnPrintCombatLogHandler()

delegate void TaleWorlds.MountAndBlade.CombatLogManager.OnPrintCombatLogHandler ( CombatLogData  logData)

◆ PrintDebugLogForInfo()

static void TaleWorlds.MountAndBlade.CombatLogManager.PrintDebugLogForInfo ( Agent  attackerAgent,
Agent  victimAgent,
DamageTypes  damageType,
int  speedBonus,
int  armorAmount,
int  inflictedDamage,
int  absorbedByArmor,
sbyte  collisionBone,
float  lostHpPercentage 
)
static

◆ GenerateCombatLog()

static void TaleWorlds.MountAndBlade.CombatLogManager.GenerateCombatLog ( CombatLogData  logData)
static

Event Documentation

◆ OnGenerateCombatLog

OnPrintCombatLogHandler TaleWorlds.MountAndBlade.CombatLogManager.OnGenerateCombatLog
static