M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Static Public Member Functions | |
static void | RenderDebugCircleOnTerrain (Scene scene, MatrixFrame frame, float radius, uint color, bool depthCheck=true, bool isDotted=false) |
static void | RenderDebugArcOnTerrain (Scene scene, MatrixFrame frame, float radius, float beginAngle, float endAngle, uint color, bool depthCheck=true, bool isDotted=false) |
static void | RenderDebugLineOnTerrain (Scene scene, Vec3 position, Vec3 direction, uint color, bool depthCheck=true, float time=0f, bool isDotted=false, float pointDensity=1f) |
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