M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.MountAndBlade.DefaultItemPickupModel Class Reference

Inherits TaleWorlds.MountAndBlade.ComponentInterfaces.ItemPickupModel.

Public Member Functions

override float GetItemScoreForAgent (SpawnedItemEntity item, Agent agent)
 
override bool IsItemAvailableForAgent (SpawnedItemEntity item, Agent agent, EquipmentIndex slotToPickUp)
 
override bool IsAgentEquipmentSuitableForPickUpAvailability (Agent agent)
 
abstract float GetItemScoreForAgent (SpawnedItemEntity item, Agent agent)
 
abstract bool IsItemAvailableForAgent (SpawnedItemEntity item, Agent agent, EquipmentIndex slotToPickUp)
 
abstract bool IsAgentEquipmentSuitableForPickUpAvailability (Agent agent)
 

Member Function Documentation

◆ GetItemScoreForAgent()

override float TaleWorlds.MountAndBlade.DefaultItemPickupModel.GetItemScoreForAgent ( SpawnedItemEntity  item,
Agent  agent 
)
virtual

◆ IsItemAvailableForAgent()

override bool TaleWorlds.MountAndBlade.DefaultItemPickupModel.IsItemAvailableForAgent ( SpawnedItemEntity  item,
Agent  agent,
EquipmentIndex  slotToPickUp 
)
virtual

◆ IsAgentEquipmentSuitableForPickUpAvailability()

override bool TaleWorlds.MountAndBlade.DefaultItemPickupModel.IsAgentEquipmentSuitableForPickUpAvailability ( Agent  agent)
virtual