M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.FleePosition Class Reference

Inherits TaleWorlds.Engine.ScriptComponentBehavior.

Public Member Functions

 FleePosition ()
 
BattleSideEnum GetSide ()
 
Vec3 GetClosestPointToEscape (Vec2 position)
 
- Public Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void SetScriptComponentToTick (TickRequirement value)
 
void SetScriptComponentToTickMT (TickRequirement value)
 
virtual TickRequirement GetTickRequirement ()
 

Public Attributes

String Side = "both"
 

Additional Inherited Members

- Public Types inherited from TaleWorlds.Engine.ScriptComponentBehavior
enum  TickRequirement : uint
 
- Protected Member Functions inherited from TaleWorlds.Engine.ScriptComponentBehavior
void InvalidateWeakPointersIfValid ()
 
 ScriptComponentBehavior ()
 
virtual void OnRemoved (int removeReason)
 
- Properties inherited from TaleWorlds.Engine.ScriptComponentBehavior
GameEntity GameEntity [get]
 
ManagedScriptComponent ScriptComponent [get]
 
ManagedScriptHolder ManagedScriptHolder [get]
 
Scene Scene [get]
 

Constructor & Destructor Documentation

◆ FleePosition()

TaleWorlds.MountAndBlade.FleePosition.FleePosition ( )

Member Function Documentation

◆ GetSide()

BattleSideEnum TaleWorlds.MountAndBlade.FleePosition.GetSide ( )

◆ GetClosestPointToEscape()

Vec3 TaleWorlds.MountAndBlade.FleePosition.GetClosestPointToEscape ( Vec2  position)

Member Data Documentation

◆ Side

String TaleWorlds.MountAndBlade.FleePosition.Side = "both"