M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Public Member Functions | |
MovementPath (NavigationData navigationData, Vec2 initialDirection, Vec2 finalDirection) | |
MovementPath (Vec3 currentPosition, Vec3 orderPosition, float agentRadius, Vec2 previousDirection, Vec2 finalDirection) | |
void | TickDebug (Vec2 position) |
Properties | |
Vec2 | InitialDirection [get] |
Vec2 | FinalDirection [get] |
Vec3 | Destination [get] |
TaleWorlds.MountAndBlade.MovementPath.MovementPath | ( | NavigationData | navigationData, |
Vec2 | initialDirection, | ||
Vec2 | finalDirection | ||
) |
TaleWorlds.MountAndBlade.MovementPath.MovementPath | ( | Vec3 | currentPosition, |
Vec3 | orderPosition, | ||
float | agentRadius, | ||
Vec2 | previousDirection, | ||
Vec2 | finalDirection | ||
) |
void TaleWorlds.MountAndBlade.MovementPath.TickDebug | ( | Vec2 | position | ) |
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get |
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get |
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get |