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TaleWorlds.MountAndBlade.MultiplayerData Class Reference

MultiplayerData class manages the info about multiplayer players and teams and provides related functionality

Inherits TaleWorlds.MountAndBlade.MBMultiplayerData.

Public Member Functions

 MultiplayerData ()
 Initializes a new instance of the MultiplayerData class. Initializes the player list More...
 
bool IsMultiplayerTeamAvailable (int peerNo, int teamNo)
 Check if the player can join to the team More...
 
- Public Member Functions inherited from TaleWorlds.MountAndBlade.MBMultiplayerData
delegate void GameServerInfoReceivedDelegate (CustomBattleId id, string gameServer, string gameModule, string gameType, string map, int currentPlayerCount, int maxPlayerCount, string address, int port)
 

Public Attributes

readonly int AutoTeamBalanceLimit = 50
 Limit for the auto team balance More...
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.MountAndBlade.MBMultiplayerData
static string GetServerId ()
 
static string GetServerName ()
 
static string GetGameModule ()
 
static string GetGameType ()
 
static string GetMap ()
 
static int GetCurrentPlayerCount ()
 
static int GetPlayerCountLimit ()
 
static void UpdateGameServerInfo (string id, string gameServer, string gameModule, string gameType, string map, int currentPlayerCount, int maxPlayerCount, string address, int port)
 
- Static Public Attributes inherited from TaleWorlds.MountAndBlade.MBMultiplayerData
static string ServerName
 
static string GameModule
 
static string GameType
 
static string Map
 
static int PlayerCountLimit
 
- Properties inherited from TaleWorlds.MountAndBlade.MBMultiplayerData
static Guid ServerId [get, set]
 
- Events inherited from TaleWorlds.MountAndBlade.MBMultiplayerData
static GameServerInfoReceivedDelegate GameServerInfoReceived
 

Constructor & Destructor Documentation

◆ MultiplayerData()

TaleWorlds.MountAndBlade.MultiplayerData.MultiplayerData ( )

Member Function Documentation

◆ IsMultiplayerTeamAvailable()

bool TaleWorlds.MountAndBlade.MultiplayerData.IsMultiplayerTeamAvailable ( int  peerNo,
int  teamNo 
)
Parameters
peerNoUnique player no
teamNoUnique Team no
Returns
If the player can join to team

Member Data Documentation

◆ AutoTeamBalanceLimit

readonly int TaleWorlds.MountAndBlade.MultiplayerData.AutoTeamBalanceLimit = 50