M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.UdpNetworkComponent Class Reference

Inherits TaleWorlds.MountAndBlade.IUdpNetworkHandler.

Inherited by TaleWorlds.MountAndBlade.BaseNetworkComponent, TaleWorlds.MountAndBlade.LobbyNetworkComponent, and TaleWorlds.MountAndBlade.MultiplayerPermissionHandler.

Public Member Functions

virtual void OnUdpNetworkHandlerClose ()
 
virtual void OnUdpNetworkHandlerTick (float dt)
 
virtual void HandleNewClientConnect (PlayerConnectionInfo clientConnectionInfo)
 
virtual void HandleEarlyNewClientAfterLoadingFinished (NetworkCommunicator networkPeer)
 
virtual void HandleNewClientAfterLoadingFinished (NetworkCommunicator networkPeer)
 
virtual void HandleLateNewClientAfterLoadingFinished (NetworkCommunicator networkPeer)
 
virtual void HandleNewClientAfterSynchronized (NetworkCommunicator networkPeer)
 
virtual void HandleLateNewClientAfterSynchronized (NetworkCommunicator networkPeer)
 
virtual void OnEveryoneUnSynchronized ()
 
void HandleEarlyPlayerDisconnect (NetworkCommunicator networkPeer)
 
virtual void HandlePlayerDisconnect (NetworkCommunicator networkPeer)
 
virtual void OnPlayerDisconnectedFromServer (NetworkCommunicator networkPeer)
 
virtual void OnDisconnectedFromServer ()
 
void OnUdpNetworkHandlerClose ()
 
void OnUdpNetworkHandlerTick (float dt)
 
void HandleNewClientConnect (PlayerConnectionInfo clientConnectionInfo)
 
void HandleEarlyNewClientAfterLoadingFinished (NetworkCommunicator networkPeer)
 
void HandleNewClientAfterLoadingFinished (NetworkCommunicator networkPeer)
 
void HandleLateNewClientAfterLoadingFinished (NetworkCommunicator networkPeer)
 
void HandleNewClientAfterSynchronized (NetworkCommunicator networkPeer)
 
void HandleLateNewClientAfterSynchronized (NetworkCommunicator networkPeer)
 
void HandleEarlyPlayerDisconnect (NetworkCommunicator networkPeer)
 
void HandlePlayerDisconnect (NetworkCommunicator networkPeer)
 
void OnPlayerDisconnectedFromServer (NetworkCommunicator networkPeer)
 
void OnDisconnectedFromServer ()
 
void OnEveryoneUnSynchronized ()
 

Protected Member Functions

 UdpNetworkComponent ()
 
virtual void AddRemoveMessageHandlers (GameNetwork.NetworkMessageHandlerRegistererContainer registerer)
 

Constructor & Destructor Documentation

◆ UdpNetworkComponent()

TaleWorlds.MountAndBlade.UdpNetworkComponent.UdpNetworkComponent ( )
protected

Member Function Documentation

◆ AddRemoveMessageHandlers()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.AddRemoveMessageHandlers ( GameNetwork.NetworkMessageHandlerRegistererContainer  registerer)
protectedvirtual

◆ OnUdpNetworkHandlerClose()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.OnUdpNetworkHandlerClose ( )
virtual

◆ OnUdpNetworkHandlerTick()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.OnUdpNetworkHandlerTick ( float  dt)
virtual

◆ HandleNewClientConnect()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.HandleNewClientConnect ( PlayerConnectionInfo  clientConnectionInfo)
virtual

◆ HandleEarlyNewClientAfterLoadingFinished()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.HandleEarlyNewClientAfterLoadingFinished ( NetworkCommunicator  networkPeer)
virtual

◆ HandleNewClientAfterLoadingFinished()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.HandleNewClientAfterLoadingFinished ( NetworkCommunicator  networkPeer)
virtual

◆ HandleLateNewClientAfterLoadingFinished()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.HandleLateNewClientAfterLoadingFinished ( NetworkCommunicator  networkPeer)
virtual

◆ HandleNewClientAfterSynchronized()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.HandleNewClientAfterSynchronized ( NetworkCommunicator  networkPeer)
virtual

◆ HandleLateNewClientAfterSynchronized()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.HandleLateNewClientAfterSynchronized ( NetworkCommunicator  networkPeer)
virtual

◆ OnEveryoneUnSynchronized()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.OnEveryoneUnSynchronized ( )
virtual

◆ HandleEarlyPlayerDisconnect()

void TaleWorlds.MountAndBlade.UdpNetworkComponent.HandleEarlyPlayerDisconnect ( NetworkCommunicator  networkPeer)

◆ HandlePlayerDisconnect()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.HandlePlayerDisconnect ( NetworkCommunicator  networkPeer)
virtual

◆ OnPlayerDisconnectedFromServer()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.OnPlayerDisconnectedFromServer ( NetworkCommunicator  networkPeer)
virtual

◆ OnDisconnectedFromServer()

virtual void TaleWorlds.MountAndBlade.UdpNetworkComponent.OnDisconnectedFromServer ( )
virtual