M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.Core.IAgentOriginBase Interface Reference

Inherited by TaleWorlds.CampaignSystem.AgentOrigins.PartyAgentOrigin, TaleWorlds.CampaignSystem.AgentOrigins.PartyGroupAgentOrigin, TaleWorlds.CampaignSystem.AgentOrigins.SimpleAgentOrigin, TaleWorlds.MountAndBlade.BasicBattleAgentOrigin, and TaleWorlds.MountAndBlade.CustomBattleAgentOrigin.

Public Member Functions

void SetWounded ()
 
void SetKilled ()
 
void SetRouted ()
 
void OnAgentRemoved (float agentHealth)
 
void OnScoreHit (BasicCharacterObject victim, BasicCharacterObject formationCaptain, int damage, bool isFatal, bool isTeamKill, WeaponComponentData attackerWeapon)
 
void SetBanner (Banner banner)
 

Properties

bool IsUnderPlayersCommand [get]
 
uint FactionColor [get]
 
uint FactionColor2 [get]
 
IBattleCombatant BattleCombatant [get]
 
int UniqueSeed [get]
 
int Seed [get]
 
Banner Banner [get]
 
BasicCharacterObject Troop [get]
 

Member Function Documentation

◆ SetWounded()

◆ SetKilled()

◆ SetRouted()

◆ OnAgentRemoved()

◆ OnScoreHit()

void TaleWorlds.Core.IAgentOriginBase.OnScoreHit ( BasicCharacterObject  victim,
BasicCharacterObject  formationCaptain,
int  damage,
bool  isFatal,
bool  isTeamKill,
WeaponComponentData  attackerWeapon 
)

◆ SetBanner()

Property Documentation

◆ IsUnderPlayersCommand

◆ FactionColor

◆ FactionColor2

◆ BattleCombatant

◆ UniqueSeed

◆ Seed

◆ Banner

◆ Troop