Inherited by TaleWorlds.MountAndBlade.View.Screens.GameStateScreenManager.
◆ OnCreateState()
void TaleWorlds.Core.IGameStateManagerListener.OnCreateState |
( |
GameState |
gameState | ) |
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◆ OnPushState()
void TaleWorlds.Core.IGameStateManagerListener.OnPushState |
( |
GameState |
gameState, |
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bool |
isTopGameState |
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) |
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◆ OnPopState()
void TaleWorlds.Core.IGameStateManagerListener.OnPopState |
( |
GameState |
gameState | ) |
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◆ OnCleanStates()
void TaleWorlds.Core.IGameStateManagerListener.OnCleanStates |
( |
| ) |
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◆ OnSavedGameLoadFinished()
void TaleWorlds.Core.IGameStateManagerListener.OnSavedGameLoadFinished |
( |
| ) |
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