M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.ICastleKeyPosition Interface Reference

Inherited by TaleWorlds.MountAndBlade.CastleGate, and TaleWorlds.MountAndBlade.WallSegment.

Public Member Functions

Vec3 GetPosition ()
 

Properties

IPrimarySiegeWeapon AttackerSiegeWeapon [get, set]
 
TacticalPosition MiddlePosition [get]
 
TacticalPosition WaitPosition [get]
 
WorldFrame MiddleFrame [get]
 
WorldFrame DefenseWaitFrame [get]
 
FormationAI.BehaviorSide DefenseSide [get]
 

Member Function Documentation

◆ GetPosition()

Vec3 TaleWorlds.MountAndBlade.ICastleKeyPosition.GetPosition ( )

Property Documentation

◆ AttackerSiegeWeapon

IPrimarySiegeWeapon TaleWorlds.MountAndBlade.ICastleKeyPosition.AttackerSiegeWeapon
getset

◆ MiddlePosition

TacticalPosition TaleWorlds.MountAndBlade.ICastleKeyPosition.MiddlePosition
get

◆ WaitPosition

TacticalPosition TaleWorlds.MountAndBlade.ICastleKeyPosition.WaitPosition
get

◆ MiddleFrame

WorldFrame TaleWorlds.MountAndBlade.ICastleKeyPosition.MiddleFrame
get

◆ DefenseWaitFrame

WorldFrame TaleWorlds.MountAndBlade.ICastleKeyPosition.DefenseWaitFrame
get

◆ DefenseSide

FormationAI.BehaviorSide TaleWorlds.MountAndBlade.ICastleKeyPosition.DefenseSide
get