M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.MountAndBlade.IMissionListener Interface Reference

Inherited by TaleWorlds.MountAndBlade.View.Screens.MissionScreen.

Public Member Functions

void OnEquipItemsFromSpawnEquipmentBegin (Agent agent, Agent.CreationType creationType)
 
void OnEquipItemsFromSpawnEquipment (Agent agent, Agent.CreationType creationType)
 
void OnEndMission ()
 
void OnMissionModeChange (MissionMode oldMissionMode, bool atStart)
 
void OnConversationCharacterChanged ()
 
void OnResetMission ()
 
void OnInitialDeploymentPlanMade (BattleSideEnum battleSide, bool isFirstPlan)
 

Member Function Documentation

◆ OnEquipItemsFromSpawnEquipmentBegin()

void TaleWorlds.MountAndBlade.IMissionListener.OnEquipItemsFromSpawnEquipmentBegin ( Agent  agent,
Agent.CreationType  creationType 
)

◆ OnEquipItemsFromSpawnEquipment()

void TaleWorlds.MountAndBlade.IMissionListener.OnEquipItemsFromSpawnEquipment ( Agent  agent,
Agent.CreationType  creationType 
)

◆ OnEndMission()

void TaleWorlds.MountAndBlade.IMissionListener.OnEndMission ( )

◆ OnMissionModeChange()

void TaleWorlds.MountAndBlade.IMissionListener.OnMissionModeChange ( MissionMode  oldMissionMode,
bool  atStart 
)

◆ OnConversationCharacterChanged()

void TaleWorlds.MountAndBlade.IMissionListener.OnConversationCharacterChanged ( )

◆ OnResetMission()

void TaleWorlds.MountAndBlade.IMissionListener.OnResetMission ( )

◆ OnInitialDeploymentPlanMade()

void TaleWorlds.MountAndBlade.IMissionListener.OnInitialDeploymentPlanMade ( BattleSideEnum  battleSide,
bool  isFirstPlan 
)