M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.IOnSpawnPerkEffect Interface Reference

Inherited by TaleWorlds.MountAndBlade.MPOnSpawnPerkEffectBase.

Public Member Functions

float GetTroopCountMultiplier ()
 
float GetExtraTroopCount ()
 
List<(EquipmentIndex, EquipmentElement)> GetAlternativeEquipments (bool isPlayer, List<(EquipmentIndex, EquipmentElement)> alternativeEquipments, bool getAll=false)
 
float GetDrivenPropertyBonusOnSpawn (bool isPlayer, DrivenProperty drivenProperty, float baseValue)
 
float GetHitpoints (bool isPlayer)
 

Member Function Documentation

◆ GetTroopCountMultiplier()

float TaleWorlds.MountAndBlade.IOnSpawnPerkEffect.GetTroopCountMultiplier ( )

◆ GetExtraTroopCount()

float TaleWorlds.MountAndBlade.IOnSpawnPerkEffect.GetExtraTroopCount ( )

◆ GetAlternativeEquipments()

List<(EquipmentIndex, EquipmentElement)> TaleWorlds.MountAndBlade.IOnSpawnPerkEffect.GetAlternativeEquipments ( bool  isPlayer,
List<(EquipmentIndex, EquipmentElement)>  alternativeEquipments,
bool  getAll = false 
)

◆ GetDrivenPropertyBonusOnSpawn()

float TaleWorlds.MountAndBlade.IOnSpawnPerkEffect.GetDrivenPropertyBonusOnSpawn ( bool  isPlayer,
DrivenProperty  drivenProperty,
float  baseValue 
)

◆ GetHitpoints()

float TaleWorlds.MountAndBlade.IOnSpawnPerkEffect.GetHitpoints ( bool  isPlayer)