M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.IRoundComponent Interface Reference

Inherits TaleWorlds.MountAndBlade.IMissionBehavior.

Inherited by TaleWorlds.MountAndBlade.MultiplayerRoundComponent, and TaleWorlds.MountAndBlade.MultiplayerRoundController.

Properties

float LastRoundEndRemainingTime [get]
 
float RemainingRoundTime [get]
 
MultiplayerRoundState CurrentRoundState [get]
 
int RoundCount [get]
 
BattleSideEnum RoundWinner [get]
 
RoundEndReason RoundEndReason [get]
 

Events

Action OnRoundStarted
 
Action OnPreparationEnded
 
Action OnPreRoundEnding
 
Action OnRoundEnding
 
Action OnPostRoundEnded
 
Action OnCurrentRoundStateChanged
 

Property Documentation

◆ LastRoundEndRemainingTime

float TaleWorlds.MountAndBlade.IRoundComponent.LastRoundEndRemainingTime
get

◆ RemainingRoundTime

float TaleWorlds.MountAndBlade.IRoundComponent.RemainingRoundTime
get

◆ CurrentRoundState

MultiplayerRoundState TaleWorlds.MountAndBlade.IRoundComponent.CurrentRoundState
get

◆ RoundCount

int TaleWorlds.MountAndBlade.IRoundComponent.RoundCount
get

◆ RoundWinner

BattleSideEnum TaleWorlds.MountAndBlade.IRoundComponent.RoundWinner
get

◆ RoundEndReason

RoundEndReason TaleWorlds.MountAndBlade.IRoundComponent.RoundEndReason
get

Event Documentation

◆ OnRoundStarted

Action TaleWorlds.MountAndBlade.IRoundComponent.OnRoundStarted

◆ OnPreparationEnded

Action TaleWorlds.MountAndBlade.IRoundComponent.OnPreparationEnded

◆ OnPreRoundEnding

Action TaleWorlds.MountAndBlade.IRoundComponent.OnPreRoundEnding

◆ OnRoundEnding

Action TaleWorlds.MountAndBlade.IRoundComponent.OnRoundEnding

◆ OnPostRoundEnded

Action TaleWorlds.MountAndBlade.IRoundComponent.OnPostRoundEnded

◆ OnCurrentRoundStateChanged

Action TaleWorlds.MountAndBlade.IRoundComponent.OnCurrentRoundStateChanged