M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.Settlements.ItemData Struct Reference

Public Member Functions

 ItemData (float supply, float demand, int inStore, int inStoreValue)
 
ItemData Add (ItemData other)
 

Public Attributes

readonly float Supply
 
readonly float Demand
 
readonly int InStore
 
readonly int InStoreValue
 

Constructor & Destructor Documentation

◆ ItemData()

TaleWorlds.CampaignSystem.Settlements.ItemData.ItemData ( float  supply,
float  demand,
int  inStore,
int  inStoreValue 
)

Member Function Documentation

◆ Add()

ItemData TaleWorlds.CampaignSystem.Settlements.ItemData.Add ( ItemData  other)

Member Data Documentation

◆ Supply

readonly float TaleWorlds.CampaignSystem.Settlements.ItemData.Supply

◆ Demand

readonly float TaleWorlds.CampaignSystem.Settlements.ItemData.Demand

◆ InStore

readonly int TaleWorlds.CampaignSystem.Settlements.ItemData.InStore

◆ InStoreValue

readonly int TaleWorlds.CampaignSystem.Settlements.ItemData.InStoreValue