M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Helpers.BuildingHelper Class Reference

Static Public Member Functions

static void ChangeCurrentBuilding (BuildingType buildingType, Town town)
 
static void ChangeDefaultBuilding (Building newDefault, Town town)
 
static void ChangeCurrentBuildingQueue (List< Building > buildings, Town town)
 
static float GetProgressOfBuilding (Building building, Town town)
 
static int GetDaysToComplete (Building building, Town town)
 
static int GetTierOfBuilding (BuildingType buildingType, Town town)
 
static void BoostBuildingProcessWithGold (int gold, Town town)
 
static void AddDefaultDailyBonus (Town fortification, BuildingEffectEnum effect, ref ExplainedNumber result)
 

Member Function Documentation

◆ ChangeCurrentBuilding()

static void Helpers.BuildingHelper.ChangeCurrentBuilding ( BuildingType  buildingType,
Town  town 
)
static

◆ ChangeDefaultBuilding()

static void Helpers.BuildingHelper.ChangeDefaultBuilding ( Building  newDefault,
Town  town 
)
static

◆ ChangeCurrentBuildingQueue()

static void Helpers.BuildingHelper.ChangeCurrentBuildingQueue ( List< Building buildings,
Town  town 
)
static

◆ GetProgressOfBuilding()

static float Helpers.BuildingHelper.GetProgressOfBuilding ( Building  building,
Town  town 
)
static

◆ GetDaysToComplete()

static int Helpers.BuildingHelper.GetDaysToComplete ( Building  building,
Town  town 
)
static

◆ GetTierOfBuilding()

static int Helpers.BuildingHelper.GetTierOfBuilding ( BuildingType  buildingType,
Town  town 
)
static

◆ BoostBuildingProcessWithGold()

static void Helpers.BuildingHelper.BoostBuildingProcessWithGold ( int  gold,
Town  town 
)
static

◆ AddDefaultDailyBonus()

static void Helpers.BuildingHelper.AddDefaultDailyBonus ( Town  fortification,
BuildingEffectEnum  effect,
ref ExplainedNumber  result 
)
static