M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits SandBox.BoardGames.Pawns.PawnBase.
Public Member Functions | |
PawnBaghChal (GameEntity entity, bool playerOne, bool isTiger) | |
override void | Reset () |
Public Member Functions inherited from SandBox.BoardGames.Pawns.PawnBase | |
virtual void | Reset () |
virtual void | AddGoalPosition (Vec3 goal) |
virtual void | SetPawnAtPosition (Vec3 position) |
virtual void | MovePawnToGoalPositions (bool instantMove, float speed, bool dragged=false) |
virtual void | EnableCollisionBody () |
virtual void | DisableCollisionBody () |
void | Tick (float dt) |
void | MovePawnToGoalPositionsDelayed (bool instantMove, float speed, bool dragged, float delay) |
void | SetPlayerOne (bool playerOne) |
void | ClearGoalPositions () |
void | UpdatePawnPosition () |
void | PlayPawnSelectSound () |
Public Attributes | |
int | X |
int | Y |
int | PrevX |
int | PrevY |
Public Attributes inherited from SandBox.BoardGames.Pawns.PawnBase | |
Action< PawnBase, Vec3, Vec3 > | OnArrivedIntermediateGoalPosition |
Action< PawnBase, Vec3, Vec3 > | OnArrivedFinalGoalPosition |
Properties | |
override bool | IsPlaced [get] |
MatrixFrame | InitialFrame [get] |
bool | IsTiger [get] |
bool | IsGoat [get] |
Properties inherited from SandBox.BoardGames.Pawns.PawnBase | |
static int | PawnMoveSoundCodeID [get, set] |
static int | PawnSelectSoundCodeID [get, set] |
static int | PawnTapSoundCodeID [get, set] |
static int | PawnRemoveSoundCodeID [get, set] |
abstract bool | IsPlaced [get] |
virtual Vec3 | PosBeforeMoving [get, protected set] |
GameEntity | Entity [get] |
List< Vec3 > | GoalPositions [get] |
Vec3 | CurrentPos [get] |
bool | Captured [get, set] |
bool | MovingToDifferentTile [get, set] |
bool | Moving [get] |
bool | PlayerOne [get] |
bool | HasAnyGoalPosition [get] |
Additional Inherited Members | |
Protected Member Functions inherited from SandBox.BoardGames.Pawns.PawnBase | |
PawnBase (GameEntity entity, bool playerOne) | |
Protected Attributes inherited from SandBox.BoardGames.Pawns.PawnBase | |
Vec3 | PosBeforeMovingBase |
SandBox.BoardGames.Pawns.PawnBaghChal.PawnBaghChal | ( | GameEntity | entity, |
bool | playerOne, | ||
bool | isTiger | ||
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virtual |
Reimplemented from SandBox.BoardGames.Pawns.PawnBase.
int SandBox.BoardGames.Pawns.PawnBaghChal.X |
int SandBox.BoardGames.Pawns.PawnBaghChal.Y |
int SandBox.BoardGames.Pawns.PawnBaghChal.PrevX |
int SandBox.BoardGames.Pawns.PawnBaghChal.PrevY |
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