M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.BoardGames.Tiles.Tile2D Class Reference

Inherits SandBox.BoardGames.Tiles.TileBase.

Public Member Functions

 Tile2D (GameEntity entity, BoardGameDecal decal, int x, int y)
 
- Public Member Functions inherited from SandBox.BoardGames.Tiles.TileBase
virtual void Reset ()
 
void Tick (float dt)
 
void SetVisibility (bool isVisible)
 

Properties

int X [get]
 
int Y [get]
 
- Properties inherited from SandBox.BoardGames.Tiles.TileBase
GameEntity Entity [get]
 
BoardGameDecal ValidMoveDecal [get]
 

Additional Inherited Members

- Public Attributes inherited from SandBox.BoardGames.Tiles.TileBase
PawnBase PawnOnTile
 
- Protected Member Functions inherited from SandBox.BoardGames.Tiles.TileBase
 TileBase (GameEntity entity, BoardGameDecal decal)
 

Constructor & Destructor Documentation

◆ Tile2D()

SandBox.BoardGames.Tiles.Tile2D.Tile2D ( GameEntity  entity,
BoardGameDecal  decal,
int  x,
int  y 
)

Property Documentation

◆ X

int SandBox.BoardGames.Tiles.Tile2D.X
get

◆ Y

int SandBox.BoardGames.Tiles.Tile2D.Y
get