M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.BoardGames.Tiles.TileBase Class Reference

Inherited by SandBox.BoardGames.Tiles.Tile1D, and SandBox.BoardGames.Tiles.Tile2D.

Public Member Functions

virtual void Reset ()
 
void Tick (float dt)
 
void SetVisibility (bool isVisible)
 

Public Attributes

PawnBase PawnOnTile
 

Protected Member Functions

 TileBase (GameEntity entity, BoardGameDecal decal)
 

Properties

GameEntity Entity [get]
 
BoardGameDecal ValidMoveDecal [get]
 

Constructor & Destructor Documentation

◆ TileBase()

SandBox.BoardGames.Tiles.TileBase.TileBase ( GameEntity  entity,
BoardGameDecal  decal 
)
protected

Member Function Documentation

◆ Reset()

virtual void SandBox.BoardGames.Tiles.TileBase.Reset ( )
virtual

◆ Tick()

void SandBox.BoardGames.Tiles.TileBase.Tick ( float  dt)

◆ SetVisibility()

void SandBox.BoardGames.Tiles.TileBase.SetVisibility ( bool  isVisible)

Member Data Documentation

◆ PawnOnTile

PawnBase SandBox.BoardGames.Tiles.TileBase.PawnOnTile

Property Documentation

◆ Entity

GameEntity SandBox.BoardGames.Tiles.TileBase.Entity
get

◆ ValidMoveDecal

BoardGameDecal SandBox.BoardGames.Tiles.TileBase.ValidMoveDecal
get