M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
|
Inherits TaleWorlds.MountAndBlade.ComponentInterfaces.BattleSpawnModel.
Public Member Functions | |
override void | OnMissionStart () |
override void | OnMissionEnd () |
override List<(IAgentOriginBase origin, int formationIndex)> | GetInitialSpawnAssignments (BattleSideEnum battleSide, List< IAgentOriginBase > troopOrigins) |
override List<(IAgentOriginBase origin, int formationIndex)> | GetReinforcementAssignments (BattleSideEnum battleSide, List< IAgentOriginBase > troopOrigins) |
virtual void | OnMissionStart () |
virtual void | OnMissionEnd () |
abstract List<(IAgentOriginBase origin, int formationIndex)> | GetInitialSpawnAssignments (BattleSideEnum battleSide, List< IAgentOriginBase > troopOrigins) |
abstract List<(IAgentOriginBase origin, int formationIndex)> | GetReinforcementAssignments (BattleSideEnum battleSide, List< IAgentOriginBase > troopOrigins) |
|
virtual |
Reimplemented from TaleWorlds.MountAndBlade.ComponentInterfaces.BattleSpawnModel.
|
virtual |
Reimplemented from TaleWorlds.MountAndBlade.ComponentInterfaces.BattleSpawnModel.
|
virtual |
|
virtual |