Inherits ScreenBase, and TaleWorlds.Core.IGameStateListener.
◆ GauntletBannerEditorScreen()
SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen.GauntletBannerEditorScreen |
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BannerEditorState |
bannerEditorState | ) |
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◆ OnFrameTick()
override void SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen.OnFrameTick |
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float |
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◆ OnDone()
void SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen.OnDone |
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◆ OnCancel()
void SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen.OnCancel |
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◆ OnInitialize()
override void SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen.OnInitialize |
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◆ OnFinalize()
override void SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen.OnFinalize |
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◆ OnActivate()
override void SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen.OnActivate |
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◆ OnDeactivate()
override void SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen.OnDeactivate |
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