M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherited by SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen, SandBox.GauntletUI.GauntletBarberScreen, SandBox.GauntletUI.GauntletCharacterDeveloperScreen, SandBox.GauntletUI.GauntletClanScreen, SandBox.GauntletUI.GauntletCraftingScreen, SandBox.GauntletUI.GauntletEducationScreen, SandBox.GauntletUI.GauntletGameOverScreen, SandBox.GauntletUI.GauntletInventoryScreen, SandBox.GauntletUI.GauntletKingdomScreen, SandBox.GauntletUI.GauntletPartyScreen, SandBox.GauntletUI.GauntletQuestsScreen, SandBox.View.CharacterCreation.CharacterCreationScreen, SandBox.View.Map.MapScreen, SandBox.View.Menu.TutorialScreen, TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerIntermissionScreen, TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerLobbyGauntletScreen, TaleWorlds.MountAndBlade.MBInitialScreenBase, TaleWorlds.MountAndBlade.MBProfileSelectionScreenBase, TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen, TaleWorlds.MountAndBlade.View.Screens.LobbyGameStateScreen, TaleWorlds.MountAndBlade.View.Screens.MissionScreen, TaleWorlds.MountAndBlade.View.Screens.SceneEditorScreen, and TaleWorlds.MountAndBlade.View.Screens.VideoPlaybackScreen.
Public Member Functions | |
void | OnActivate () |
void | OnDeactivate () |
void | OnInitialize () |
void | OnFinalize () |
void TaleWorlds.Core.IGameStateListener.OnActivate | ( | ) |
Implemented in SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen, SandBox.GauntletUI.GauntletBarberScreen, SandBox.GauntletUI.GauntletClanScreen, SandBox.GauntletUI.GauntletInventoryScreen, SandBox.View.Map.MapScreen, SandBox.View.Menu.TutorialScreen, TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen, TaleWorlds.MountAndBlade.GauntletUI.GauntletProfileSelectionScreen, TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerLobbyGauntletScreen, TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen, TaleWorlds.MountAndBlade.View.Screens.MissionScreen, TaleWorlds.MountAndBlade.View.Screens.SceneEditorScreen, and TaleWorlds.MountAndBlade.MBInitialScreenBase.
void TaleWorlds.Core.IGameStateListener.OnDeactivate | ( | ) |
Implemented in SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen, SandBox.GauntletUI.GauntletBarberScreen, SandBox.GauntletUI.GauntletInventoryScreen, SandBox.View.Map.MapScreen, SandBox.View.Menu.TutorialScreen, TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerLobbyGauntletScreen, TaleWorlds.MountAndBlade.View.Screens.MissionScreen, TaleWorlds.MountAndBlade.View.Screens.SceneEditorScreen, and TaleWorlds.MountAndBlade.MBInitialScreenBase.
void TaleWorlds.Core.IGameStateListener.OnInitialize | ( | ) |
Implemented in SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen, SandBox.GauntletUI.GauntletBarberScreen, SandBox.GauntletUI.GauntletCraftingScreen, SandBox.GauntletUI.GauntletInventoryScreen, SandBox.View.Map.MapScreen, SandBox.View.Menu.TutorialScreen, TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen, TaleWorlds.MountAndBlade.GauntletUI.GauntletProfileSelectionScreen, TaleWorlds.MountAndBlade.GauntletUI.GauntletVideoPlaybackScreen, TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerLobbyGauntletScreen, TaleWorlds.MountAndBlade.View.Screens.MissionScreen, TaleWorlds.MountAndBlade.View.Screens.SceneEditorScreen, and TaleWorlds.MountAndBlade.MBInitialScreenBase.
void TaleWorlds.Core.IGameStateListener.OnFinalize | ( | ) |
Implemented in SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen, SandBox.GauntletUI.GauntletBarberScreen, SandBox.GauntletUI.GauntletCraftingScreen, SandBox.GauntletUI.GauntletInventoryScreen, SandBox.View.Map.MapScreen, SandBox.View.Menu.TutorialScreen, TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen, TaleWorlds.MountAndBlade.GauntletUI.GauntletProfileSelectionScreen, TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerIntermissionScreen, TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerLobbyGauntletScreen, TaleWorlds.MountAndBlade.View.Screens.MissionScreen, and TaleWorlds.MountAndBlade.MBInitialScreenBase.