M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerIntermissionScreen Class Reference

Inherits ScreenBase, and TaleWorlds.Core.IGameStateListener.

Public Member Functions

 MultiplayerIntermissionScreen (LobbyGameStateCustomGameClient gameState)
 
void OnActivate ()
 
void OnDeactivate ()
 
void OnInitialize ()
 
void OnFinalize ()
 

Protected Member Functions

override void OnFrameTick (float dt)
 
override void OnFinalize ()
 

Properties

GauntletLayer Layer [get]
 

Constructor & Destructor Documentation

◆ MultiplayerIntermissionScreen()

TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerIntermissionScreen.MultiplayerIntermissionScreen ( LobbyGameStateCustomGameClient  gameState)

Member Function Documentation

◆ OnFrameTick()

override void TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerIntermissionScreen.OnFrameTick ( float  dt)
protected

◆ OnFinalize()

override void TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerIntermissionScreen.OnFinalize ( )
protected

Property Documentation

◆ Layer

GauntletLayer TaleWorlds.MountAndBlade.GauntletUI.Multiplayer.MultiplayerIntermissionScreen.Layer
get