Inherits ScreenBase, TaleWorlds.Core.IGameStateListener, and TaleWorlds.MountAndBlade.View.Screens.IFaceGeneratorScreen.
◆ GauntletBarberScreen()
SandBox.GauntletUI.GauntletBarberScreen.GauntletBarberScreen |
( |
BarberState |
state | ) |
|
◆ OnFrameTick()
override void SandBox.GauntletUI.GauntletBarberScreen.OnFrameTick |
( |
float |
dt | ) |
|
|
protected |
◆ OnExit()
void SandBox.GauntletUI.GauntletBarberScreen.OnExit |
( |
| ) |
|
◆ OnInitialize()
override void SandBox.GauntletUI.GauntletBarberScreen.OnInitialize |
( |
| ) |
|
|
protected |
◆ OnFinalize()
override void SandBox.GauntletUI.GauntletBarberScreen.OnFinalize |
( |
| ) |
|
|
protected |
◆ OnActivate()
override void SandBox.GauntletUI.GauntletBarberScreen.OnActivate |
( |
| ) |
|
|
protected |
◆ OnDeactivate()
override void SandBox.GauntletUI.GauntletBarberScreen.OnDeactivate |
( |
| ) |
|
|
protected |
◆ Handler