M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits ScreenBase, TaleWorlds.Core.IGameStateListener, SandBox.View.IChangeableScreen, and TaleWorlds.CampaignSystem.GameState.ICharacterDeveloperStateHandler.
Public Member Functions | |
GauntletCharacterDeveloperScreen (CharacterDeveloperState clanState) | |
void | OnActivate () |
void | OnDeactivate () |
void | OnInitialize () |
void | OnFinalize () |
bool | AnyUnsavedChanges () |
Returns whether if the screen has unsaved changes at that time. Meaning, if the screen would change when pressed Reset. | |
bool | CanChangesBeApplied () |
Returns whether if the changes made in the screen can be applied by pressing done. | |
void | ApplyChanges () |
void | ResetChanges () |
Protected Member Functions | |
override void | OnFrameTick (float dt) |
SandBox.GauntletUI.GauntletCharacterDeveloperScreen.GauntletCharacterDeveloperScreen | ( | CharacterDeveloperState | clanState | ) |
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protected |