M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
SandBox.View.IChangeableScreen Interface Reference

Represents changeable screens. Basically screens with Reset, Cancel and Done.

Inherited by SandBox.GauntletUI.GauntletCharacterDeveloperScreen, SandBox.GauntletUI.GauntletInventoryScreen, and SandBox.GauntletUI.GauntletPartyScreen.

Public Member Functions

bool AnyUnsavedChanges ()
 Returns whether if the screen has unsaved changes at that time. Meaning, if the screen would change when pressed Reset.
 
bool CanChangesBeApplied ()
 Returns whether if the changes made in the screen can be applied by pressing done.
 
void ApplyChanges ()
 
void ResetChanges ()
 

Member Function Documentation

◆ AnyUnsavedChanges()

bool SandBox.View.IChangeableScreen.AnyUnsavedChanges ( )
Returns
Is there any unsaved changes at this time

◆ CanChangesBeApplied()

bool SandBox.View.IChangeableScreen.CanChangesBeApplied ( )

◆ ApplyChanges()

void SandBox.View.IChangeableScreen.ApplyChanges ( )

◆ ResetChanges()

void SandBox.View.IChangeableScreen.ResetChanges ( )