M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.GauntletUI.Map.GauntletMapBattleSimulationView Class Reference

Inherits SandBox.View.Map.MapView.

Public Member Functions

 GauntletMapBattleSimulationView (BattleSimulation battleSimulation)
 

Protected Member Functions

override void CreateLayout ()
 
override void OnFinalize ()
 
override void OnFrameTick (float dt)
 

Additional Inherited Members

- Static Protected Attributes inherited from SandBox.View.Map.MapView
const float ContextAlphaModifier = 8.5f
 
- Properties inherited from SandBox.View.Map.MapView
MapScreen MapScreen [get]
 
MapState MapState [get]
 
- Properties inherited from SandBox.View.SandboxView
bool IsFinalized [get, protected set]
 
ScreenLayer Layer [get, protected set]
 

Constructor & Destructor Documentation

◆ GauntletMapBattleSimulationView()

SandBox.GauntletUI.Map.GauntletMapBattleSimulationView.GauntletMapBattleSimulationView ( BattleSimulation  battleSimulation)

Member Function Documentation

◆ CreateLayout()

override void SandBox.GauntletUI.Map.GauntletMapBattleSimulationView.CreateLayout ( )
protectedvirtual

Reimplemented from SandBox.View.Map.MapView.

◆ OnFinalize()

override void SandBox.GauntletUI.Map.GauntletMapBattleSimulationView.OnFinalize ( )
protectedvirtual

Reimplemented from SandBox.View.SandboxView.

◆ OnFrameTick()

override void SandBox.GauntletUI.Map.GauntletMapBattleSimulationView.OnFrameTick ( float  dt)
protectedvirtual

Reimplemented from SandBox.View.SandboxView.