Inherits SandBox.View.Menu.MenuView.
◆ OnInitialize()
override void SandBox.GauntletUI.Menu.GauntletMenuBaseView.OnInitialize |
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◆ OnActivate()
override void SandBox.GauntletUI.Menu.GauntletMenuBaseView.OnActivate |
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protectedvirtual |
◆ OnResume()
override void SandBox.GauntletUI.Menu.GauntletMenuBaseView.OnResume |
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protectedvirtual |
◆ OnFinalize()
override void SandBox.GauntletUI.Menu.GauntletMenuBaseView.OnFinalize |
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protectedvirtual |
◆ OnFrameTick()
override void SandBox.GauntletUI.Menu.GauntletMenuBaseView.OnFrameTick |
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float |
dt | ) |
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protectedvirtual |
◆ OnMapConversationActivated()
override void SandBox.GauntletUI.Menu.GauntletMenuBaseView.OnMapConversationActivated |
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protectedvirtual |
◆ OnMapConversationDeactivated()
override void SandBox.GauntletUI.Menu.GauntletMenuBaseView.OnMapConversationDeactivated |
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protectedvirtual |
◆ OnMenuContextUpdated()
override void SandBox.GauntletUI.Menu.GauntletMenuBaseView.OnMenuContextUpdated |
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MenuContext |
newMenuContext | ) |
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protectedvirtual |
◆ OnBackgroundMeshNameSet()
override void SandBox.GauntletUI.Menu.GauntletMenuBaseView.OnBackgroundMeshNameSet |
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string |
name | ) |
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protectedvirtual |
◆ GameMenuDataSource
GameMenuVM SandBox.GauntletUI.Menu.GauntletMenuBaseView.GameMenuDataSource |
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get |