M&B: Bannerlord 1.1.0
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SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue Class Reference

Inherits TaleWorlds.CampaignSystem.Issues.IssueBase.

Public Member Functions

 RuralNotableInnAndOutIssue (Hero issueOwner)
 
 override (SkillObject, int) GetAlternativeSolutionSkill(Hero hero)
 
override bool AlternativeSolutionCondition (out TextObject explanation)
 
override bool DoTroopsSatisfyAlternativeSolution (TroopRoster troopRoster, out TextObject explanation)
 
override IssueFrequency GetFrequency ()
 
override bool IssueStayAliveConditions ()
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.Issues.IssueBase
int GetTotalAlternativeSolutionNeededMenCount ()
 
int GetTotalAlternativeSolutionDurationInDays ()
 
int GetBaseAlternativeSolutionDurationInDays ()
 
virtual bool AlternativeSolutionCondition (out TextObject explanation)
 
virtual void AlternativeSolutionStartConsequence ()
 
virtual bool DoTroopsSatisfyAlternativeSolution (TroopRoster troopRoster, out TextObject explanation)
 
virtual bool IsTroopTypeNeededByAlternativeSolution (CharacterObject character)
 
virtual bool LordSolutionCondition (out TextObject explanation)
 
- Public Member Functions inherited from TaleWorlds.ObjectSystem.MBObjectBase
 MBObjectBase ()
 
 MBObjectBase (MBObjectBase other)
 
 MBObjectBase (string stringId)
 
void AfterInitialized ()
 
virtual void AfterRegister ()
 
virtual void Initialize ()
 
virtual void Deserialize (MBObjectManager objectManager, XmlNode node)
 
override int GetHashCode ()
 
virtual TextObject GetName ()
 
void PreAfterLoadInternal ()
 
void AfterLoadInternal ()
 
void OnRegistered ()
 
void OnUnregistered ()
 

Protected Member Functions

override float GetIssueEffectAmountInternal (IssueEffect issueEffect)
 
override void AlternativeSolutionEndWithSuccessConsequence ()
 
override void AlternativeSolutionEndWithFailureConsequence ()
 
override void CompleteIssueWithTimedOutConsequences ()
 
override void OnGameLoad ()
 
override QuestBase GenerateIssueQuest (string questId)
 
override bool CanPlayerTakeQuestConditions (Hero issueGiver, out PreconditionFlags flag, out Hero relationHero, out SkillObject skill)
 
- Protected Member Functions inherited from TaleWorlds.CampaignSystem.Issues.IssueBase
virtual void AlternativeSolutionEndWithFailureConsequence ()
 
virtual void AlternativeSolutionEndWithSuccessConsequence ()
 
virtual void LordSolutionConsequence ()
 
virtual void LordSolutionConsequenceWithRefuseCounterOffer ()
 
virtual void LordSolutionConsequenceWithAcceptCounterOffer ()
 
- Protected Member Functions inherited from TaleWorlds.ObjectSystem.MBObjectBase
virtual void OnBeforeLoad ()
 
virtual void PreAfterLoad ()
 
virtual void AfterLoad ()
 

Properties

override AlternativeSolutionScaleFlag AlternativeSolutionScaleFlags [get]
 
override bool IssueQuestCanBeDuplicated [get]
 
override int AlternativeSolutionBaseNeededMenCount [get]
 
override int AlternativeSolutionBaseDurationInDaysInternal [get]
 
override int RewardGold [get]
 
override TextObject Title [get]
 
override TextObject Description [get]
 
override TextObject IssueBriefByIssueGiver [get]
 
override TextObject IssueAcceptByPlayer [get]
 
override TextObject IssueQuestSolutionExplanationByIssueGiver [get]
 
override TextObject IssueAlternativeSolutionExplanationByIssueGiver [get]
 
override TextObject IssueQuestSolutionAcceptByPlayer [get]
 
override TextObject IssueAlternativeSolutionAcceptByPlayer [get]
 
override TextObject IssueDiscussAlternativeSolution [get]
 
override TextObject IssueAlternativeSolutionResponseByIssueGiver [get]
 
override bool IsThereAlternativeSolution [get]
 
override bool IsThereLordSolution [get]
 
override TextObject AlternativeSolutionStartLog [get]
 
override int CompanionSkillRewardXP [get]
 
- Properties inherited from TaleWorlds.CampaignSystem.Issues.IssueBase
virtual bool IssueQuestCanBeDuplicated [get]
 
virtual int RelationshipChangeWithIssueOwner = 0 [get, protected set]
 
abstract TextObject IssueBriefByIssueGiver [get]
 
abstract TextObject IssueAcceptByPlayer [get]
 
virtual TextObject IssuePlayerResponseAfterLordExplanation [get]
 
virtual TextObject IssuePlayerResponseAfterAlternativeExplanation [get]
 
abstract TextObject IssueQuestSolutionExplanationByIssueGiver [get]
 
virtual TextObject IssueAlternativeSolutionExplanationByIssueGiver [get]
 
virtual TextObject IssueLordSolutionExplanationByIssueGiver [get]
 
abstract TextObject IssueQuestSolutionAcceptByPlayer [get]
 
virtual TextObject IssueAlternativeSolutionAcceptByPlayer [get]
 
virtual TextObject IssueAlternativeSolutionResponseByIssueGiver [get]
 
virtual TextObject IssueLordSolutionAcceptByPlayer [get]
 
virtual TextObject IssueLordSolutionResponseByIssueGiver [get]
 
virtual TextObject IssueLordSolutionCounterOfferBriefByOtherNpc [get]
 
virtual TextObject IssueLordSolutionCounterOfferExplanationByOtherNpc [get]
 
virtual TextObject IssueLordSolutionCounterOfferAcceptByPlayer [get]
 
virtual TextObject IssueLordSolutionCounterOfferDeclineByPlayer [get]
 
virtual TextObject IssueLordSolutionCounterOfferAcceptResponseByOtherNpc [get]
 
virtual TextObject IssueLordSolutionCounterOfferDeclineResponseByOtherNpc [get]
 
virtual TextObject IssueAsRumorInSettlement [get]
 
virtual int AlternativeSolutionBaseNeededMenCount [get]
 
virtual int AlternativeSolutionBaseDurationInDaysInternal [get]
 
CampaignTime AlternativeSolutionReturnTimeForTroops [get]
 
abstract bool IsThereAlternativeSolution [get]
 
virtual TextObject AlternativeSolutionStartLog [get]
 
virtual TextObject AlternativeSolutionEndLogDefault [get]
 
bool IsThereDiscussDialogFlow [get]
 
virtual int CompanionSkillRewardXP [get]
 
CampaignTime AlternativeSolutionIssueEffectClearTime [get]
 
Hero AlternativeSolutionHero [get]
 
virtual TextObject IssueDiscussAlternativeSolution [get]
 
virtual TextObject IssueAlternativeSolutionSuccessLog = null [get]
 
virtual TextObject IssueAlternativeSolutionFailLog = null [get]
 
abstract bool IsThereLordSolution [get]
 
virtual TextObject LordSolutionStartLog [get]
 
virtual TextObject LordSolutionCounterOfferAcceptLog [get]
 
virtual TextObject LordSolutionCounterOfferRefuseLog [get]
 
virtual int NeededInfluenceForLordSolution [get]
 
virtual Hero CounterOfferHero [get, protected set]
 
MBReadOnlyList< JournalLogJournalEntries [get]
 
- Properties inherited from TaleWorlds.ObjectSystem.MBObjectBase
string StringId [get, set]
 
MBGUID Id [get, set]
 
bool IsInitialized [get]
 
bool IsReady [get, set]
 

Additional Inherited Members

- Public Types inherited from TaleWorlds.CampaignSystem.Issues.IssueBase
enum  AlternativeSolutionScaleFlag : UInt32 {
  None = 0x0000 ,
  Duration = 0x0001 ,
  RequiredTroops = 0x0002 ,
  Casualties = 0x0004 ,
  FailureRisk = 0x0008
}
 
enum  IssueUpdateDetails {
  None ,
  PlayerStartedIssueQuestClassicSolution ,
  PlayerSentTroopsToQuest ,
  SentTroopsFinishedQuest ,
  SentTroopsFailedQuest ,
  IssueFinishedWithSuccess ,
  IssueFinishedWithBetrayal ,
  IssueFinishedByAILord ,
  IssueFail ,
  IssueCancel ,
  IssueTimedOut
}
 
enum  IssueFrequency {
  VeryCommon ,
  Common ,
  Rare
}
 
- Public Attributes inherited from TaleWorlds.CampaignSystem.Issues.IssueBase
readonly TroopRoster AlternativeSolutionSentTroops
 
CampaignTime IssueDueTime
 
CampaignTime IssueCreationTime
 
- Static Public Attributes inherited from TaleWorlds.CampaignSystem.Issues.IssueBase
const int IssueRelatedConversationPriority = 125
 
- Protected Types inherited from TaleWorlds.CampaignSystem.Issues.IssueBase
enum  PreconditionFlags : UInt32 {
  None = 0x0000 ,
  Relation = 0x0001 ,
  Skill = 0x0002 ,
  Money = 0x0004 ,
  Renown = 0x0008 ,
  Influence = 0x0010 ,
  Wounded = 0x0020 ,
  AtWar = 0x0040 ,
  ClanTier = 0x0080 ,
  NotEnoughTroops = 0x0100 ,
  NotInSameFaction = 0x0200 ,
  PartySizeLimit = 0x0400 ,
  ClanIsMercenary = 0x0800 ,
  MainHeroIsKingdomLeader = 0x4000 ,
  PlayerIsOwnerOfSettlement = 0x8000
}
 

Constructor & Destructor Documentation

◆ RuralNotableInnAndOutIssue()

SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.RuralNotableInnAndOutIssue ( Hero  issueOwner)

Member Function Documentation

◆ GetIssueEffectAmountInternal()

override float SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.GetIssueEffectAmountInternal ( IssueEffect  issueEffect)
protected

◆ override()

SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.override ( SkillObject  ,
int   
)

◆ AlternativeSolutionCondition()

override bool SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.AlternativeSolutionCondition ( out TextObject  explanation)
virtual

◆ AlternativeSolutionEndWithSuccessConsequence()

override void SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.AlternativeSolutionEndWithSuccessConsequence ( )
protectedvirtual

◆ AlternativeSolutionEndWithFailureConsequence()

override void SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.AlternativeSolutionEndWithFailureConsequence ( )
protectedvirtual

◆ DoTroopsSatisfyAlternativeSolution()

override bool SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.DoTroopsSatisfyAlternativeSolution ( TroopRoster  troopRoster,
out TextObject  explanation 
)
virtual

◆ GetFrequency()

override IssueFrequency SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.GetFrequency ( )

◆ IssueStayAliveConditions()

override bool SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IssueStayAliveConditions ( )

◆ CompleteIssueWithTimedOutConsequences()

override void SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.CompleteIssueWithTimedOutConsequences ( )
protected

◆ OnGameLoad()

override void SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.OnGameLoad ( )
protected

◆ GenerateIssueQuest()

override QuestBase SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.GenerateIssueQuest ( string  questId)
protected

◆ CanPlayerTakeQuestConditions()

override bool SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.CanPlayerTakeQuestConditions ( Hero  issueGiver,
out PreconditionFlags  flag,
out Hero  relationHero,
out SkillObject  skill 
)
protected

Property Documentation

◆ AlternativeSolutionScaleFlags

override AlternativeSolutionScaleFlag SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.AlternativeSolutionScaleFlags
get

◆ IssueQuestCanBeDuplicated

override bool SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IssueQuestCanBeDuplicated
getprotected

◆ AlternativeSolutionBaseNeededMenCount

override int SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.AlternativeSolutionBaseNeededMenCount
get

◆ AlternativeSolutionBaseDurationInDaysInternal

override int SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.AlternativeSolutionBaseDurationInDaysInternal
getprotected

◆ RewardGold

override int SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.RewardGold
getprotected

◆ Title

override TextObject SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.Title
get

◆ Description

override TextObject SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.Description
get

◆ IssueBriefByIssueGiver

override TextObject SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IssueBriefByIssueGiver
get

◆ IssueAcceptByPlayer

override TextObject SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IssueAcceptByPlayer
get

◆ IssueQuestSolutionExplanationByIssueGiver

override TextObject SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IssueQuestSolutionExplanationByIssueGiver
get

◆ IssueAlternativeSolutionExplanationByIssueGiver

override TextObject SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IssueAlternativeSolutionExplanationByIssueGiver
get

◆ IssueQuestSolutionAcceptByPlayer

override TextObject SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IssueQuestSolutionAcceptByPlayer
get

◆ IssueAlternativeSolutionAcceptByPlayer

override TextObject SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IssueAlternativeSolutionAcceptByPlayer
get

◆ IssueDiscussAlternativeSolution

override TextObject SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IssueDiscussAlternativeSolution
get

◆ IssueAlternativeSolutionResponseByIssueGiver

override TextObject SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IssueAlternativeSolutionResponseByIssueGiver
get

◆ IsThereAlternativeSolution

override bool SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IsThereAlternativeSolution
get

◆ IsThereLordSolution

override bool SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.IsThereLordSolution
get

◆ AlternativeSolutionStartLog

override TextObject SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.AlternativeSolutionStartLog
getprotected

◆ CompanionSkillRewardXP

override int SandBox.Issues.RuralNotableInnAndOutIssueBehavior.RuralNotableInnAndOutIssue.CompanionSkillRewardXP
getprotected