M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.Missions.MissionLogics.MissionDebugConsoleCommands Class Reference

Static Public Member Functions

static string RemoveAgent (List< string > strings)
 
static string FadeOutAgent (List< string > strings)
 
static string FadeInAgent (List< string > strings)
 
static string PlayMainHeroAnimation (List< string > strings)
 
static string PlayMainMountAnimation (List< string > strings)
 
static string ChangePlayerActionSet (List< string > strings)
 
static string AISetHealth (List< string > strings)
 
static string AIShowItems (List< string > strings)
 
static string AIShowChars (List< string > strings)
 
static string AIDrivenProperty (List< string > strings)
 
static string AISpawn (List< string > strings)
 
static string AddDebugTeleporter (List< string > strings)
 
static string AddObjectDestroyer (List< string > strings)
 

Member Function Documentation

◆ RemoveAgent()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.RemoveAgent ( List< string >  strings)
static

◆ FadeOutAgent()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.FadeOutAgent ( List< string >  strings)
static

◆ FadeInAgent()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.FadeInAgent ( List< string >  strings)
static

◆ PlayMainHeroAnimation()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.PlayMainHeroAnimation ( List< string >  strings)
static

◆ PlayMainMountAnimation()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.PlayMainMountAnimation ( List< string >  strings)
static

◆ ChangePlayerActionSet()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.ChangePlayerActionSet ( List< string >  strings)
static

◆ AISetHealth()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.AISetHealth ( List< string >  strings)
static

◆ AIShowItems()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.AIShowItems ( List< string >  strings)
static

◆ AIShowChars()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.AIShowChars ( List< string >  strings)
static

◆ AIDrivenProperty()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.AIDrivenProperty ( List< string >  strings)
static

◆ AISpawn()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.AISpawn ( List< string >  strings)
static

◆ AddDebugTeleporter()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.AddDebugTeleporter ( List< string >  strings)
static

◆ AddObjectDestroyer()

static string SandBox.Missions.MissionLogics.MissionDebugConsoleCommands.AddObjectDestroyer ( List< string >  strings)
static