M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.Objects.SettlementMusicData Class Reference

Inherits TaleWorlds.ObjectSystem.MBObjectBase.

Public Member Functions

override void Deserialize (MBObjectManager objectManager, XmlNode node)
 
- Public Member Functions inherited from TaleWorlds.ObjectSystem.MBObjectBase
 MBObjectBase ()
 
 MBObjectBase (MBObjectBase other)
 
 MBObjectBase (string stringId)
 
void AfterInitialized ()
 
virtual void AfterRegister ()
 
virtual void Initialize ()
 
virtual void Deserialize (MBObjectManager objectManager, XmlNode node)
 
override int GetHashCode ()
 
virtual TextObject GetName ()
 
void PreAfterLoadInternal ()
 
void AfterLoadInternal ()
 
void OnRegistered ()
 
void OnUnregistered ()
 

Properties

string MusicPath [get]
 
CultureObject Culture [get]
 
MBReadOnlyList< InstrumentDataInstruments [get]
 
string LocationId [get]
 
int Tempo [get]
 
- Properties inherited from TaleWorlds.ObjectSystem.MBObjectBase
string StringId [get, set]
 
MBGUID Id [get, set]
 
bool IsInitialized [get]
 
bool IsReady [get, set]
 

Additional Inherited Members

- Protected Member Functions inherited from TaleWorlds.ObjectSystem.MBObjectBase
virtual void OnBeforeLoad ()
 
virtual void PreAfterLoad ()
 
virtual void AfterLoad ()
 

Member Function Documentation

◆ Deserialize()

override void SandBox.Objects.SettlementMusicData.Deserialize ( MBObjectManager  objectManager,
XmlNode  node 
)
virtual

Property Documentation

◆ MusicPath

string SandBox.Objects.SettlementMusicData.MusicPath
get

◆ Culture

CultureObject SandBox.Objects.SettlementMusicData.Culture
get

◆ Instruments

MBReadOnlyList<InstrumentData> SandBox.Objects.SettlementMusicData.Instruments
get

◆ LocationId

string SandBox.Objects.SettlementMusicData.LocationId
get

◆ Tempo

int SandBox.Objects.SettlementMusicData.Tempo
get