Inherits TaleWorlds.Core.GameModel.
Inherited by TaleWorlds.CampaignSystem.GameComponents.DefaultKingdomCreationModel.
◆ IsPlayerKingdomCreationPossible()
abstract bool TaleWorlds.CampaignSystem.ComponentInterfaces.KingdomCreationModel.IsPlayerKingdomCreationPossible |
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out List< TextObject > |
explanations | ) |
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pure virtual |
◆ IsPlayerKingdomAbdicationPossible()
abstract bool TaleWorlds.CampaignSystem.ComponentInterfaces.KingdomCreationModel.IsPlayerKingdomAbdicationPossible |
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out List< TextObject > |
explanations | ) |
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pure virtual |
◆ GetAvailablePlayerKingdomCultures()
abstract IEnumerable< CultureObject > TaleWorlds.CampaignSystem.ComponentInterfaces.KingdomCreationModel.GetAvailablePlayerKingdomCultures |
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pure virtual |
◆ MinimumClanTierToCreateKingdom
abstract int TaleWorlds.CampaignSystem.ComponentInterfaces.KingdomCreationModel.MinimumClanTierToCreateKingdom |
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get |
◆ MinimumNumberOfSettlementsOwnedToCreateKingdom
abstract int TaleWorlds.CampaignSystem.ComponentInterfaces.KingdomCreationModel.MinimumNumberOfSettlementsOwnedToCreateKingdom |
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get |
◆ MinimumTroopCountToCreateKingdom
abstract int TaleWorlds.CampaignSystem.ComponentInterfaces.KingdomCreationModel.MinimumTroopCountToCreateKingdom |
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get |
◆ MaximumNumberOfInitialPolicies
abstract int TaleWorlds.CampaignSystem.ComponentInterfaces.KingdomCreationModel.MaximumNumberOfInitialPolicies |
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get |