M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
CraftingOrder (Hero orderOwner, float orderDifficulty, WeaponDesign weaponDesignTemplate, CraftingTemplate template, int difficultyLevel=-1) | |
void | InitializeCraftingOrderOnLoad () |
WeaponComponentData | GetStatWeapon () |
bool | IsOrderAvailableForHero (Hero hero) |
bool | CanHeroCompleteOrder (Hero hero, ItemObject craftDesignItem) |
float | GetOrderExperience (ItemObject craftedItem) |
void | CheckForBonusesAndPenalties (ItemObject craftedItem, out float craftedStatsSum, out float requiredStatsSum, out bool thrustDamageCheck, out bool swingDamageCheck) |
List< CraftingStatData > | GetStatDataForItem (ItemObject itemObject, out WeaponComponentData weapon) |
Public Attributes | |
readonly int | BaseGoldReward |
readonly float | OrderDifficulty |
ItemObject | PreCraftedWeaponDesignItem |
Hero | OrderOwner |
readonly int | DifficultyLevel |
Properties | |
bool | IsLordOrder [get] |
TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.CraftingOrder | ( | Hero | orderOwner, |
float | orderDifficulty, | ||
WeaponDesign | weaponDesignTemplate, | ||
CraftingTemplate | template, | ||
int | difficultyLevel = -1 |
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) |
void TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.InitializeCraftingOrderOnLoad | ( | ) |
WeaponComponentData TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.GetStatWeapon | ( | ) |
bool TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.IsOrderAvailableForHero | ( | Hero | hero | ) |
bool TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.CanHeroCompleteOrder | ( | Hero | hero, |
ItemObject | craftDesignItem | ||
) |
float TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.GetOrderExperience | ( | ItemObject | craftedItem | ) |
void TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.CheckForBonusesAndPenalties | ( | ItemObject | craftedItem, |
out float | craftedStatsSum, | ||
out float | requiredStatsSum, | ||
out bool | thrustDamageCheck, | ||
out bool | swingDamageCheck | ||
) |
List< CraftingStatData > TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.GetStatDataForItem | ( | ItemObject | itemObject, |
out WeaponComponentData | weapon | ||
) |
readonly int TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.BaseGoldReward |
readonly float TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.OrderDifficulty |
ItemObject TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.PreCraftedWeaponDesignItem |
Hero TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.OrderOwner |
readonly int TaleWorlds.CampaignSystem.CraftingSystem.CraftingOrder.DifficultyLevel |
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get |