Inherits TaleWorlds.CampaignSystem.ComponentInterfaces.TargetScoreCalculatingModel.
Inherited by StoryMode.GameComponents.StoryModeTargetScoreCalculatingModel.
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override float | CurrentObjectiveValue (MobileParty mobileParty) |
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override float | CalculatePatrollingScoreForSettlement (Settlement settlement, MobileParty mobileParty) |
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override float | GetTargetScoreForFaction (Settlement targetSettlement, Army.ArmyTypes missionType, MobileParty mobileParty, float ourStrength, int numberOfEnemyFactionSettlements=-1, float totalEnemyMobilePartyStrength=-1) |
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abstract float | GetTargetScoreForFaction (Settlement targetSettlement, Army.ArmyTypes missionType, MobileParty mobileParty, float ourStrength, int numberOfEnemyFactionSettlements=- 1, float totalEnemyMobilePartyStrength=-1) |
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abstract float | CalculatePatrollingScoreForSettlement (Settlement targetSettlement, MobileParty mobileParty) |
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abstract float | CurrentObjectiveValue (MobileParty mobileParty) |
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◆ CurrentObjectiveValue()
override float TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.CurrentObjectiveValue |
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MobileParty |
mobileParty | ) |
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virtual |
◆ CalculatePatrollingScoreForSettlement()
override float TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.CalculatePatrollingScoreForSettlement |
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Settlement |
settlement, |
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MobileParty |
mobileParty |
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) |
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virtual |
◆ GetTargetScoreForFaction()
override float TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.GetTargetScoreForFaction |
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Settlement |
targetSettlement, |
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Army::ArmyTypes |
missionType, |
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MobileParty |
mobileParty, |
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float |
ourStrength, |
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int |
numberOfEnemyFactionSettlements = -1 , |
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float |
totalEnemyMobilePartyStrength = -1 |
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) |
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virtual |
◆ TravelingToAssignmentFactor
override float TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.TravelingToAssignmentFactor |
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get |
◆ BesiegingFactor
override float TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.BesiegingFactor |
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get |
◆ AssaultingTownFactor
override float TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.AssaultingTownFactor |
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get |
◆ RaidingFactor
override float TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.RaidingFactor |
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get |
◆ DefendingFactor
override float TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.DefendingFactor |
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get |