M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.CampaignSystem.ComponentInterfaces.TroopSupplierProbabilityModel.
Inherited by StoryMode.GameComponents.StoryModeTroopSupplierProbabilityModel.
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override void | EnqueueTroopSpawnProbabilitiesAccordingToUnitSpawnPrioritization (MapEventParty battleParty, FlattenedTroopRoster priorityTroops, bool includePlayers, int sizeOfSide, bool forcePriorityTroops, List< ValueTuple< FlattenedTroopRosterElement, MapEventParty, float > > priorityList) |
abstract void | EnqueueTroopSpawnProbabilitiesAccordingToUnitSpawnPrioritization (MapEventParty battleParty, FlattenedTroopRoster priorityTroops, bool includePlayers, int sizeOfSide, bool forcePriorityTroops, List< ValueTuple< FlattenedTroopRosterElement, MapEventParty, float > > priorityList) |
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