M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.Core.GameState.
Public Member Functions | |
EducationState () | |
EducationState (Hero child) | |
Public Member Functions inherited from TaleWorlds.Core.GameState | |
bool | RegisterListener (IGameStateListener listener) |
bool | UnregisterListener (IGameStateListener listener) |
T | GetListenerOfType< T > () |
Public Member Functions inherited from TaleWorlds.ObjectSystem.MBObjectBase | |
MBObjectBase () | |
MBObjectBase (MBObjectBase other) | |
MBObjectBase (string stringId) | |
void | AfterInitialized () |
virtual void | AfterRegister () |
virtual void | Initialize () |
virtual void | Deserialize (MBObjectManager objectManager, XmlNode node) |
override int | GetHashCode () |
virtual TextObject | GetName () |
void | PreAfterLoadInternal () |
void | AfterLoadInternal () |
void | OnRegistered () |
void | OnUnregistered () |
Properties | |
override bool | IsMenuState [get] |
Hero | Child [get] |
IEducationStateHandler | Handler [get, set] |
Properties inherited from TaleWorlds.Core.GameState | |
GameState | Predecessor [get] |
bool | IsActive [get] |
IReadOnlyCollection< IGameStateListener > | Listeners [get] |
GameStateManager | GameStateManager [get] |
virtual bool | IsMusicMenuState [get] |
Whether or not if this state should be treated as a menu state for the music manager. | |
virtual bool | IsMenuState [get] |
Whether or not if this state is a screen/menu state for GUI. | |
virtual bool | IsMission [get] |
bool | Activated [get] |
Properties inherited from TaleWorlds.ObjectSystem.MBObjectBase | |
string | StringId [get, set] |
MBGUID | Id [get, set] |
bool | IsInitialized [get] |
bool | IsReady [get, set] |
Additional Inherited Members | |
Public Attributes inherited from TaleWorlds.Core.GameState | |
int | Level |
Static Public Attributes inherited from TaleWorlds.Core.GameState | |
static int | NumberOfListenerActivations |
Protected Member Functions inherited from TaleWorlds.Core.GameState | |
GameState () | |
virtual void | OnInitialize () |
virtual void | OnFinalize () |
virtual void | OnActivate () |
virtual void | OnDeactivate () |
Protected Member Functions inherited from TaleWorlds.ObjectSystem.MBObjectBase | |
virtual void | OnBeforeLoad () |
virtual void | PreAfterLoad () |
virtual void | AfterLoad () |
TaleWorlds.CampaignSystem.GameState.EducationState.EducationState | ( | ) |
TaleWorlds.CampaignSystem.GameState.EducationState.EducationState | ( | Hero | child | ) |
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get |
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get |
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getset |