M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
void | OnNewGameCreated () |
KingdomManager () | |
void | CreateKingdom (TextObject kingdomName, TextObject informalName, CultureObject culture, Clan founderClan, MBReadOnlyList< PolicyObject > initialPolicies=null, TextObject encyclopediaText=null, TextObject encyclopediaTitle=null, TextObject encyclopediaRulerTitle=null) |
void | AbdicateTheThrone (Kingdom kingdom) |
Demotes ruler clan to vassal or if no other clan exists removes clan from kingdom and destroys the kingdom. | |
void | RaidCompleted (BattleSideEnum winnerSide, RaidEventComponent raidEvent) |
void | SiegeCompleted (Settlement settlement, MobileParty capturerParty, bool isWin, BattleTypes battleType) |
void | RelinquishSettlementOwnership (Settlement settlement) |
Starts a claimant decision for the settlement excluding current owner(relinquishing clan) as an option. | |
void | GiftSettlementOwnership (Settlement settlement, Clan receiverClan) |
Transfers ownership of settlement to receiverClan and applies a relationship bonus. Intended to be called for settlements owned by the faction leader. | |
IEnumerable< Clan > | GetEligibleClansForSettlementOwnershipGift (Settlement settlement) |
int | GetMercenaryWageAmount (Hero hero) |
Public Attributes | |
float | PlayerMercenaryServiceNextRenewDay = -1.0f |
Hero | PrisonerLordRansomOffered |
MBCampaignEvent | QuarterHourlyTickEvent |
TaleWorlds.CampaignSystem.KingdomManager.KingdomManager | ( | ) |
void TaleWorlds.CampaignSystem.KingdomManager.OnNewGameCreated | ( | ) |
void TaleWorlds.CampaignSystem.KingdomManager.CreateKingdom | ( | TextObject | kingdomName, |
TextObject | informalName, | ||
CultureObject | culture, | ||
Clan | founderClan, | ||
MBReadOnlyList< PolicyObject > | initialPolicies = null , |
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TextObject | encyclopediaText = null , |
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TextObject | encyclopediaTitle = null , |
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TextObject | encyclopediaRulerTitle = null |
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) |
void TaleWorlds.CampaignSystem.KingdomManager.AbdicateTheThrone | ( | Kingdom | kingdom | ) |
void TaleWorlds.CampaignSystem.KingdomManager.RaidCompleted | ( | BattleSideEnum | winnerSide, |
RaidEventComponent | raidEvent | ||
) |
void TaleWorlds.CampaignSystem.KingdomManager.SiegeCompleted | ( | Settlement | settlement, |
MobileParty | capturerParty, | ||
bool | isWin, | ||
BattleTypes | battleType | ||
) |
void TaleWorlds.CampaignSystem.KingdomManager.RelinquishSettlementOwnership | ( | Settlement | settlement | ) |
void TaleWorlds.CampaignSystem.KingdomManager.GiftSettlementOwnership | ( | Settlement | settlement, |
Clan | receiverClan | ||
) |
IEnumerable< Clan > TaleWorlds.CampaignSystem.KingdomManager.GetEligibleClansForSettlementOwnershipGift | ( | Settlement | settlement | ) |
int TaleWorlds.CampaignSystem.KingdomManager.GetMercenaryWageAmount | ( | Hero | hero | ) |
float TaleWorlds.CampaignSystem.KingdomManager.PlayerMercenaryServiceNextRenewDay = -1.0f |
Hero TaleWorlds.CampaignSystem.KingdomManager.PrisonerLordRansomOffered |
MBCampaignEvent TaleWorlds.CampaignSystem.KingdomManager.QuarterHourlyTickEvent |