M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.TournamentGames.TournamentTeam Class Reference

Public Member Functions

 TournamentTeam (int teamSize, uint teamColor, Banner teamBanner)
 
bool IsParticipantRequired ()
 
void AddParticipant (TournamentParticipant participant)
 

Properties

int TeamSize [get]
 
uint TeamColor [get]
 
Banner TeamBanner [get]
 
bool IsPlayerTeam [get]
 
IEnumerable< TournamentParticipantParticipants [get]
 
int Score [get]
 

Constructor & Destructor Documentation

◆ TournamentTeam()

TaleWorlds.CampaignSystem.TournamentGames.TournamentTeam.TournamentTeam ( int  teamSize,
uint  teamColor,
Banner  teamBanner 
)

Member Function Documentation

◆ IsParticipantRequired()

bool TaleWorlds.CampaignSystem.TournamentGames.TournamentTeam.IsParticipantRequired ( )

◆ AddParticipant()

void TaleWorlds.CampaignSystem.TournamentGames.TournamentTeam.AddParticipant ( TournamentParticipant  participant)

Property Documentation

◆ TeamSize

int TaleWorlds.CampaignSystem.TournamentGames.TournamentTeam.TeamSize
get

◆ TeamColor

uint TaleWorlds.CampaignSystem.TournamentGames.TournamentTeam.TeamColor
get

◆ TeamBanner

Banner TaleWorlds.CampaignSystem.TournamentGames.TournamentTeam.TeamBanner
get

◆ IsPlayerTeam

bool TaleWorlds.CampaignSystem.TournamentGames.TournamentTeam.IsPlayerTeam
get

◆ Participants

IEnumerable<TournamentParticipant> TaleWorlds.CampaignSystem.TournamentGames.TournamentTeam.Participants
get

◆ Score

int TaleWorlds.CampaignSystem.TournamentGames.TournamentTeam.Score
get