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| GameMenuPartyItemVM () |
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| GameMenuPartyItemVM (Action< GameMenuPartyItemVM > onSetAsContextMenuActiveItem, Settlement settlement) |
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| GameMenuPartyItemVM (Action< GameMenuPartyItemVM > onSetAsContextMenuActiveItem, PartyBase item, bool canShowQuest) |
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| GameMenuPartyItemVM (Action< GameMenuPartyItemVM > onSetAsContextMenuActiveItem, CharacterObject character, bool useCivilianEquipment) |
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override void | RefreshValues () |
| Used for updating localized texts.
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void | ExecuteSetAsContextMenuItem () |
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void | ExecuteOpenEncyclopedia () |
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void | ExecuteCloseTooltip () |
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void | ExecuteOpenTooltip () |
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void | RefreshProperties () |
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void | RefreshQuestStatus () |
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void | RefreshVisual () |
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string | GetPartyDescriptionTextFromValues () |
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void | OnPropertyChanged ([CallerMemberName] string propertyName=null) |
| Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
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void | OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null) |
| Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
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void | OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null) |
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object | GetViewModelAtPath (BindingPath path, bool isList) |
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object | GetViewModelAtPath (BindingPath path) |
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object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
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object | GetPropertyValue (string name) |
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Type | GetPropertyType (string name) |
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void | SetPropertyValue (string name, object value) |
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virtual void | OnFinalize () |
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void | ExecuteCommand (string commandName, object[] parameters) |
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virtual void | RefreshValues () |
| Used for updating localized texts.
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object | GetViewModelAtPath (BindingPath path) |
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object | GetViewModelAtPath (BindingPath path, bool isList) |
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object | GetPropertyValue (string name) |
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object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
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void | SetPropertyValue (string name, object value) |
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void | ExecuteCommand (string commandName, object[] parameters) |
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int | Relation [get, set] |
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MBBindingList< QuestMarkerVM > | Quests [get, set] |
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bool | IsHighlightEnabled [get, set] |
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bool | IsCharacterInPrison [get, set] |
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bool | IsIdle [get, set] |
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bool | IsPlayer [get, set] |
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bool | IsEnemy [get, set] |
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bool | IsAlly [get, set] |
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bool | IsNeutral [get, set] |
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bool | IsMergedWithArmy [get, set] |
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string | NameText [get, set] |
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string | SettlementPath [get, set] |
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string | LocationText [get, set] |
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string | PowerText [get, set] |
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string | DescriptionText [get, set] |
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string | ProfessionText [get, set] |
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ImageIdentifierVM | Visual [get, set] |
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ImageIdentifierVM | Banner_9 [get, set] |
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int | PartySize [get, set] |
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int | PartyWoundedSize [get, set] |
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string | PartySizeLbl [get, set] |
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bool | IsLeader [get, set] |
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PropertyChangedEventHandler | PropertyChanged |
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PropertyChangedWithValueEventHandler | PropertyChangedWithValue |
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PropertyChangedWithBoolValueEventHandler | PropertyChangedWithBoolValue |
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PropertyChangedWithIntValueEventHandler | PropertyChangedWithIntValue |
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PropertyChangedWithFloatValueEventHandler | PropertyChangedWithFloatValue |
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PropertyChangedWithUIntValueEventHandler | PropertyChangedWithUIntValue |
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PropertyChangedWithColorValueEventHandler | PropertyChangedWithColorValue |
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PropertyChangedWithDoubleValueEventHandler | PropertyChangedWithDoubleValue |
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PropertyChangedWithVec2ValueEventHandler | PropertyChangedWithVec2Value |
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