M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.SettlementOverlayLeaveCharacterPermissionEvent Class Reference

An event that is triggered before calculating if the characters are leave-able in the settlement from the settlement overlay UI. Any objecting systems will register this event and give reasoning for it's deactivation.

Inherits TaleWorlds.Library.EventSystem.EventBase.

Public Member Functions

 SettlementOverlayLeaveCharacterPermissionEvent (Action< bool, TextObject > isLeaveAvailable)
 

Properties

Action< bool, TextObjectIsLeaveAvailable [get]
 

Constructor & Destructor Documentation

◆ SettlementOverlayLeaveCharacterPermissionEvent()

TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.SettlementOverlayLeaveCharacterPermissionEvent.SettlementOverlayLeaveCharacterPermissionEvent ( Action< bool, TextObject isLeaveAvailable)

Property Documentation

◆ IsLeaveAvailable

Action<bool, TextObject> TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.SettlementOverlayLeaveCharacterPermissionEvent.IsLeaveAvailable
get