M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.Library.ViewModel.
Classes | |
class | ItemComparer |
class | ItemCostComparer |
class | ItemNameComparer |
class | ItemQuantityComparer |
class | ItemTypeComparer |
Public Types | |
enum | InventoryItemSortState { Default = 0 , Ascending , Descending } |
enum | InventoryItemSortOption { Type = 0 , Name , Quantity , Cost } |
Public Member Functions | |
SPInventorySortControllerVM (ref MBBindingList< SPItemVM > listToControl) | |
void | SortByOption (InventoryItemSortOption sortOption, InventoryItemSortState sortState) |
void | SortByDefaultState () |
void | SortByCurrentState () |
void | ExecuteSortByName () |
void | ExecuteSortByType () |
void | ExecuteSortByQuantity () |
void | ExecuteSortByCost () |
Public Member Functions inherited from TaleWorlds.Library.ViewModel | |
void | OnPropertyChanged ([CallerMemberName] string propertyName=null) |
Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead. | |
void | OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null) |
Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead. | |
void | OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null) |
object | GetViewModelAtPath (BindingPath path, bool isList) |
object | GetViewModelAtPath (BindingPath path) |
object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
object | GetPropertyValue (string name) |
Type | GetPropertyType (string name) |
void | SetPropertyValue (string name, object value) |
virtual void | OnFinalize () |
void | ExecuteCommand (string commandName, object[] parameters) |
virtual void | RefreshValues () |
Used for updating localized texts. | |
object | GetViewModelAtPath (BindingPath path) |
object | GetViewModelAtPath (BindingPath path, bool isList) |
object | GetPropertyValue (string name) |
object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
void | SetPropertyValue (string name, object value) |
void | ExecuteCommand (string commandName, object[] parameters) |
Additional Inherited Members | |
Static Public Member Functions inherited from TaleWorlds.Library.ViewModel | |
static void | CollectPropertiesAndMethods () |
Static Public Attributes inherited from TaleWorlds.Library.ViewModel | |
static bool | UIDebugMode |
Protected Member Functions inherited from TaleWorlds.Library.ViewModel | |
ViewModel () | |
bool | SetField< T > (ref T field, T value, string propertyName) |
Events inherited from TaleWorlds.Library.IViewModel | |
PropertyChangedWithValueEventHandler | PropertyChangedWithValue |
PropertyChangedWithBoolValueEventHandler | PropertyChangedWithBoolValue |
PropertyChangedWithIntValueEventHandler | PropertyChangedWithIntValue |
PropertyChangedWithFloatValueEventHandler | PropertyChangedWithFloatValue |
PropertyChangedWithUIntValueEventHandler | PropertyChangedWithUIntValue |
PropertyChangedWithColorValueEventHandler | PropertyChangedWithColorValue |
PropertyChangedWithDoubleValueEventHandler | PropertyChangedWithDoubleValue |
PropertyChangedWithVec2ValueEventHandler | PropertyChangedWithVec2Value |
TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.SPInventorySortControllerVM | ( | ref MBBindingList< SPItemVM > | listToControl | ) |
void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.SortByOption | ( | InventoryItemSortOption | sortOption, |
InventoryItemSortState | sortState | ||
) |
void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.SortByDefaultState | ( | ) |
void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.SortByCurrentState | ( | ) |
void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.ExecuteSortByName | ( | ) |
void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.ExecuteSortByType | ( | ) |
void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.ExecuteSortByQuantity | ( | ) |
void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.ExecuteSortByCost | ( | ) |
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