M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
|
Public Member Functions | |
AgentData (IAgentOriginBase agentOrigin) | |
AgentData (BasicCharacterObject characterObject) | |
AgentData | Character (BasicCharacterObject characterObject) |
AgentData | Monster (Monster monster) |
AgentData | OwnerParty (IBattleCombatant owner) |
AgentData | Equipment (Equipment equipment) |
AgentData | EquipmentSeed (int seed) |
AgentData | NoHorses (bool noHorses) |
AgentData | NoWeapons (bool noWeapons) |
AgentData | NoArmor (bool noArmor) |
AgentData | FixedEquipment (bool fixedEquipment) |
AgentData | CivilianEquipment (bool civilianEquipment) |
AgentData | ClothingColor1 (uint color) |
AgentData | ClothingColor2 (uint color) |
AgentData | BodyProperties (BodyProperties bodyProperties) |
AgentData | Age (int age) |
AgentData | TroopOrigin (IAgentOriginBase troopOrigin) |
AgentData | IsFemale (bool isFemale) |
AgentData | Race (int race) |
AgentData | MountKey (string mountKey) |
Properties | |
BasicCharacterObject | AgentCharacter [get] |
Monster | AgentMonster [get] |
IBattleCombatant | AgentOwnerParty [get] |
Equipment | AgentOverridenEquipment [get] |
int | AgentEquipmentSeed [get] |
bool | AgentNoHorses [get] |
string | AgentMountKey [get] |
bool | AgentNoWeapons [get] |
bool | AgentNoArmor [get] |
bool | AgentFixedEquipment [get] |
bool | AgentCivilianEquipment [get] |
uint | AgentClothingColor1 [get] |
uint | AgentClothingColor2 [get] |
bool | BodyPropertiesOverriden [get] |
BodyProperties | AgentBodyProperties [get] |
bool | AgeOverriden [get] |
int | AgentAge [get] |
bool | GenderOverriden [get] |
bool | AgentIsFemale [get] |
int | AgentRace [get] |
IAgentOriginBase | AgentOrigin [get] |
TaleWorlds.Core.AgentData.AgentData | ( | IAgentOriginBase | agentOrigin | ) |
TaleWorlds.Core.AgentData.AgentData | ( | BasicCharacterObject | characterObject | ) |
AgentData TaleWorlds.Core.AgentData.Character | ( | BasicCharacterObject | characterObject | ) |
AgentData TaleWorlds.Core.AgentData.OwnerParty | ( | IBattleCombatant | owner | ) |
AgentData TaleWorlds.Core.AgentData.EquipmentSeed | ( | int | seed | ) |
AgentData TaleWorlds.Core.AgentData.NoHorses | ( | bool | noHorses | ) |
AgentData TaleWorlds.Core.AgentData.NoWeapons | ( | bool | noWeapons | ) |
AgentData TaleWorlds.Core.AgentData.NoArmor | ( | bool | noArmor | ) |
AgentData TaleWorlds.Core.AgentData.FixedEquipment | ( | bool | fixedEquipment | ) |
AgentData TaleWorlds.Core.AgentData.CivilianEquipment | ( | bool | civilianEquipment | ) |
AgentData TaleWorlds.Core.AgentData.ClothingColor1 | ( | uint | color | ) |
AgentData TaleWorlds.Core.AgentData.ClothingColor2 | ( | uint | color | ) |
AgentData TaleWorlds.Core.AgentData.BodyProperties | ( | BodyProperties | bodyProperties | ) |
AgentData TaleWorlds.Core.AgentData.Age | ( | int | age | ) |
AgentData TaleWorlds.Core.AgentData.TroopOrigin | ( | IAgentOriginBase | troopOrigin | ) |
AgentData TaleWorlds.Core.AgentData.IsFemale | ( | bool | isFemale | ) |
AgentData TaleWorlds.Core.AgentData.Race | ( | int | race | ) |
AgentData TaleWorlds.Core.AgentData.MountKey | ( | string | mountKey | ) |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |
|
get |