M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Represents a unique mission siege weapon. Matches to a campaign/sandbox weapon for campaign/sandbox mode.
Inherits TaleWorlds.Core.IMissionSiegeWeapon.
Public Member Functions | |
void | SetHealth (float health) |
Static Public Member Functions | |
static MissionSiegeWeapon | CreateDefaultWeapon (SiegeEngineType type) |
static MissionSiegeWeapon | CreateCampaignWeapon (SiegeEngineType type, int index, float health, float maxHealth) |
Properties | |
int | Index [get] |
SiegeEngineType | Type [get] |
float | Health [get] |
float | InitialHealth [get] |
float | MaxHealth [get] |
Properties inherited from TaleWorlds.Core.IMissionSiegeWeapon | |
int | Index [get] |
SiegeEngineType | Type [get] |
float | Health [get] |
float | InitialHealth [get] |
float | MaxHealth [get] |
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void TaleWorlds.Core.MissionSiegeWeapon.SetHealth | ( | float | health | ) |
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get |
Implements TaleWorlds.Core.IMissionSiegeWeapon.
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get |
Implements TaleWorlds.Core.IMissionSiegeWeapon.
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get |
Implements TaleWorlds.Core.IMissionSiegeWeapon.
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get |
Implements TaleWorlds.Core.IMissionSiegeWeapon.
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get |
Implements TaleWorlds.Core.IMissionSiegeWeapon.