M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Static Public Member Functions | |
static bool | HitTest (Widget widget, Vector2 position) |
Public Attributes | |
Func< bool > | OnGetIsHitThisFrame |
Func< Vector2, bool > | OnGetIsBlockedAtPosition |
Func< int > | OnGetLastScreenOrder |
Func< bool > | OnGetIsAvailableForGamepadNavigation |
Static Public Attributes | |
const int | MinParallelUpdateCount = 64 |
Properties | |
float | Time [get] |
Time since the creation of EventManager in seconds. | |
Vec2 | UsableArea = new Vec2(1, 1) [get, set] |
float | LeftUsableAreaStart [get] |
float | TopUsableAreaStart [get] |
static TaleWorlds.Library.EventSystem.EventManager | UIEventManager [get] |
Vector2 | MousePositionInReferenceResolution [get] |
bool | IsControllerActive [get] |
Vector2 | PageSize [get] |
UIContext | Context [get] |
IInputService | InputService [get] |
IInputContext | InputContext [get] |
Widget | Root [get] |
Widget | FocusedWidget [get] |
Widget | HoveredView [get] |
List< Widget > | MouseOveredViews [get] |
Widget | DragHoveredView [get] |
Widget | DraggedWidget [get] |
Vector2 | DraggedWidgetPosition [get] |
Widget | LatestMouseDownWidget [get] |
Widget | LatestMouseUpWidget [get] |
Widget | LatestMouseAlternateDownWidget [get] |
Widget | LatestMouseAlternateUpWidget [get] |
Vector2 | MousePosition [get] |
float | DeltaMouseScroll [get] |
float | RightStickVerticalScrollAmount [get] |
float | RightStickHorizontalScrollAmount [get] |
Events | |
Action | OnDragStarted |
Action | OnDragEnded |
Action | LoseFocus |
Action | GainFocus |
void TaleWorlds.GauntletUI.EventManager.ClearFocus | ( | ) |
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static |
bool TaleWorlds.GauntletUI.EventManager.FocusTest | ( | Widget | root | ) |
void TaleWorlds.GauntletUI.EventManager.AddLateUpdateAction | ( | Widget | owner, |
Action< float > | action, | ||
int | order | ||
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void TaleWorlds.GauntletUI.EventManager.SetWidgetFocused | ( | Widget | widget, |
bool | fromClick = false |
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void TaleWorlds.GauntletUI.EventManager.SetHoveredView | ( | Widget | view | ) |
void TaleWorlds.GauntletUI.EventManager.UpdateLayout | ( | ) |
void TaleWorlds.GauntletUI.EventManager.OnMovieLoaded | ( | string | movieName | ) |
void TaleWorlds.GauntletUI.EventManager.OnMovieReleased | ( | string | movieName | ) |
bool TaleWorlds.GauntletUI.EventManager.GetIsHitThisFrame | ( | ) |
bool TaleWorlds.GauntletUI.EventManager.GetIsBlockedAtPosition | ( | Vector2 | position | ) |
int TaleWorlds.GauntletUI.EventManager.GetLastScreenOrder | ( | ) |
bool TaleWorlds.GauntletUI.EventManager.IsAvailableForNavigation | ( | ) |
void TaleWorlds.GauntletUI.EventManager.OnWidgetUsedNavigationMovementsUpdated | ( | Widget | widget | ) |
void TaleWorlds.GauntletUI.EventManager.OnGainNavigation | ( | ) |
void TaleWorlds.GauntletUI.EventManager.GainNavigationAfterFrames | ( | int | frameCount, |
Func< bool > | predicate = null |
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void TaleWorlds.GauntletUI.EventManager.GainNavigationAfterTime | ( | float | seconds, |
Func< bool > | predicate = null |
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void TaleWorlds.GauntletUI.EventManager.OnWidgetNavigationStatusChanged | ( | Widget | widget | ) |
void TaleWorlds.GauntletUI.EventManager.OnWidgetNavigationIndexUpdated | ( | Widget | widget | ) |
void TaleWorlds.GauntletUI.EventManager.AddNavigationScope | ( | GamepadNavigationScope | scope, |
bool | initialize = false |
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void TaleWorlds.GauntletUI.EventManager.RemoveNavigationScope | ( | GamepadNavigationScope | scope | ) |
void TaleWorlds.GauntletUI.EventManager.AddForcedScopeCollection | ( | GamepadNavigationForcedScopeCollection | collection | ) |
void TaleWorlds.GauntletUI.EventManager.RemoveForcedScopeCollection | ( | GamepadNavigationForcedScopeCollection | collection | ) |
bool TaleWorlds.GauntletUI.EventManager.HasNavigationScope | ( | GamepadNavigationScope | scope | ) |
bool TaleWorlds.GauntletUI.EventManager.HasNavigationScope | ( | Func< GamepadNavigationScope, bool > | predicate | ) |
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static |
Func<bool> TaleWorlds.GauntletUI.EventManager.OnGetIsHitThisFrame |
Func<Vector2, bool> TaleWorlds.GauntletUI.EventManager.OnGetIsBlockedAtPosition |
Func<int> TaleWorlds.GauntletUI.EventManager.OnGetLastScreenOrder |
Func<bool> TaleWorlds.GauntletUI.EventManager.OnGetIsAvailableForGamepadNavigation |
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Action TaleWorlds.GauntletUI.EventManager.OnDragStarted |
Action TaleWorlds.GauntletUI.EventManager.OnDragEnded |
Action TaleWorlds.GauntletUI.EventManager.LoseFocus |
Action TaleWorlds.GauntletUI.EventManager.GainFocus |