M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.TwoDimension.ILanguage.
Public Member Functions | |
bool | FontMapHasKey (string keyFontName) |
Returns if given keyFontName is defined in the mapping in this language. | |
Font | GetMappedFont (string keyFontName) |
Get mapped font in this language from keyFontName to font in this language. | |
IEnumerable< char > | GetForbiddenStartOfLineCharacters () |
List of characters that cannot come at the beginning of lines. | |
bool | IsCharacterForbiddenAtStartOfLine (char character) |
IEnumerable< char > | GetForbiddenEndOfLineCharacters () |
List of characters that cannot come to the end of lines. | |
bool | IsCharacterForbiddenAtEndOfLine (char character) |
string | GetLanguageID () |
string | GetDefaultFontName () |
Font | GetDefaultFont () |
Default font of this language. | |
char | GetLineSeperatorChar () |
Line separator character of this language. | |
bool | DoesLanguageRequireSpaceForNewline () |
Does this language require a space for breaking into a new line Some Asian languages don't require spaces for newlines. | |
bool | FontMapHasKey (string keyFontName) |
Returns if given keyFontName is defined in the mapping in this language. | |
Font | GetMappedFont (string keyFontName) |
Get mapped font in this language from keyFontName to font in this language. | |
Static Public Member Functions | |
static Language | CreateFrom (XmlNode languageNode, FontFactory fontFactory) |
Properties | |
char[] | ForbiddenStartOfLineCharacters [get] |
List of characters that cannot come at the beginning of lines. | |
char[] | ForbiddenEndOfLineCharacters [get] |
List of characters that cannot come to the end of lines. | |
string | LanguageID [get] |
string | DefaultFontName [get] |
bool | DoesFontRequireSpaceForNewline = true [get] |
Does this language require a space for breaking into a new line Some Asian languages don't require spaces for newlines. | |
Font | DefaultFont [get] |
Default font of this language. | |
char | LineSeperatorChar [get] |
Char that is used to separate the line. | |
bool TaleWorlds.GauntletUI.Language.FontMapHasKey | ( | string | keyFontName | ) |
keyFontName |
Implements TaleWorlds.TwoDimension.ILanguage.
Font TaleWorlds.GauntletUI.Language.GetMappedFont | ( | string | keyFontName | ) |
keyFontName | Font name in English font |
Implements TaleWorlds.TwoDimension.ILanguage.
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