M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.GauntletUI.PrefabSystem.GeneratedPrefabContext Class Reference

Public Member Functions

 GeneratedPrefabContext ()
 
void CollectPrefabs ()
 
void AddGeneratedPrefab (string prefabName, string variantName, CreateGeneratedWidget creator)
 
GeneratedPrefabInstantiationResult InstantiatePrefab (UIContext conext, string prefabName, string variantName, Dictionary< string, object > data)
 

Constructor & Destructor Documentation

◆ GeneratedPrefabContext()

TaleWorlds.GauntletUI.PrefabSystem.GeneratedPrefabContext.GeneratedPrefabContext ( )

Member Function Documentation

◆ CollectPrefabs()

void TaleWorlds.GauntletUI.PrefabSystem.GeneratedPrefabContext.CollectPrefabs ( )

◆ AddGeneratedPrefab()

void TaleWorlds.GauntletUI.PrefabSystem.GeneratedPrefabContext.AddGeneratedPrefab ( string  prefabName,
string  variantName,
CreateGeneratedWidget  creator 
)

◆ InstantiatePrefab()

GeneratedPrefabInstantiationResult TaleWorlds.GauntletUI.PrefabSystem.GeneratedPrefabContext.InstantiatePrefab ( UIContext  conext,
string  prefabName,
string  variantName,
Dictionary< string, object >  data 
)