M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Types | |
enum | Modifiers { None = 0x00000000 , Shift = 0x00000001 , Alt = 0x00000002 , Control = 0x00000004 } |
Public Member Functions | |
HotKey (string id, string groupId, List< Key > keys, Modifiers modifiers=Modifiers.None, Modifiers negativeModifiers=Modifiers.None) | |
HotKey (string id, string groupId, InputKey inputKey, Modifiers modifiers=Modifiers.None, Modifiers negativeModifiers=Modifiers.None) | |
bool | HasModifier (Modifiers modifier) |
bool | HasSameModifiers (HotKey other) |
override string | ToString () |
override bool | Equals (object obj) |
override int | GetHashCode () |
Public Attributes | |
string | Id |
string | GroupId |
Properties | |
List< Key > | Keys [get] |
List< Key > | DefaultKeys [get] |
TaleWorlds.InputSystem.HotKey.HotKey | ( | string | id, |
string | groupId, | ||
List< Key > | keys, | ||
Modifiers | modifiers = Modifiers::None , |
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Modifiers | negativeModifiers = Modifiers::None |
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) |
TaleWorlds.InputSystem.HotKey.HotKey | ( | string | id, |
string | groupId, | ||
InputKey | inputKey, | ||
Modifiers | modifiers = Modifiers::None , |
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Modifiers | negativeModifiers = Modifiers::None |
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) |
bool TaleWorlds.InputSystem.HotKey.HasModifier | ( | Modifiers | modifier | ) |
bool TaleWorlds.InputSystem.HotKey.HasSameModifiers | ( | HotKey | other | ) |
override string TaleWorlds.InputSystem.HotKey.ToString | ( | ) |
override bool TaleWorlds.InputSystem.HotKey.Equals | ( | object | obj | ) |
override int TaleWorlds.InputSystem.HotKey.GetHashCode | ( | ) |
string TaleWorlds.InputSystem.HotKey.Id |
string TaleWorlds.InputSystem.HotKey.GroupId |
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get |
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get |