M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.MountAndBlade.AgentComponent.
Public Member Functions | |
ScriptedMovementComponent (Agent agent, bool isCharacterToTalkTo=false, float dialogueProximityOffset=0.0f) | |
void | SetTargetAgent (Agent targetAgent) |
override void | OnTickAsAI (float dt) |
bool | ShouldConversationStartWithAgent () |
Public Member Functions inherited from TaleWorlds.MountAndBlade.AgentComponent | |
virtual void | Initialize () |
virtual void | OnTickAsAI (float dt) |
virtual float | GetMoraleAddition () |
virtual float | GetMoraleDecreaseConstant () |
virtual void | OnItemPickup (SpawnedItemEntity item) |
virtual void | OnWeaponDrop (MissionWeapon droppedWeapon) |
virtual void | OnStopUsingGameObject () |
virtual void | OnWeaponHPChanged (TaleWorlds.Core.ItemObject item, int hitPoints) |
virtual void | OnRetreating () |
virtual void | OnMount (Agent mount) |
virtual void | OnDismount (Agent mount) |
virtual void | OnHit (Agent affectorAgent, int damage, in MissionWeapon affectorWeapon) |
virtual void | OnDisciplineChanged () |
virtual void | OnAgentRemoved () |
Additional Inherited Members | |
Protected Member Functions inherited from TaleWorlds.MountAndBlade.AgentComponent | |
AgentComponent (Agent agent) | |
Protected Attributes inherited from TaleWorlds.MountAndBlade.AgentComponent | |
readonly Agent | Agent |
TaleWorlds.MountAndBlade.AI.AgentComponents.ScriptedMovementComponent.ScriptedMovementComponent | ( | Agent | agent, |
bool | isCharacterToTalkTo = false , |
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float | dialogueProximityOffset = 0::0f |
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) |
void TaleWorlds.MountAndBlade.AI.AgentComponents.ScriptedMovementComponent.SetTargetAgent | ( | Agent | targetAgent | ) |
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virtual |
Reimplemented from TaleWorlds.MountAndBlade.AgentComponent.
bool TaleWorlds.MountAndBlade.AI.AgentComponents.ScriptedMovementComponent.ShouldConversationStartWithAgent | ( | ) |