M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Classes | |
struct | ImpactSoundModifier |
Public Attributes | |
int | CurrentUsageIndex |
Static Public Attributes | |
const short | ReloadPhaseCountMax = 10 |
static OnGetWeaponDataDelegate | OnGetWeaponDataHandler |
static readonly MissionWeapon | Invalid = new MissionWeapon(null, null, null) |
Properties | |
ItemObject | Item [get] |
ItemModifier | ItemModifier [get] |
int | WeaponsCount [get] |
WeaponComponentData | CurrentUsageItem [get] |
short | ReloadPhase [get, set] |
short | ReloadPhaseCount [get] |
bool | IsReloading [get] |
Banner | Banner [get] |
float | GlossMultiplier [get] |
short | RawDataForNetwork [get] |
short | HitPoints [get, set] |
short | Amount [get, set] |
short | Ammo [get] |
MissionWeapon | AmmoWeapon [get] |
short | MaxAmmo [get] |
short | ModifiedMaxAmount [get] |
short | ModifiedMaxHitPoints [get] |
bool | IsEmpty [get] |
TaleWorlds.MountAndBlade.MissionWeapon.MissionWeapon | ( | ItemObject | item, |
ItemModifier | itemModifier, | ||
Banner | banner | ||
) |
TaleWorlds.MountAndBlade.MissionWeapon.MissionWeapon | ( | ItemObject | primaryItem, |
ItemModifier | itemModifier, | ||
Banner | banner, | ||
short | dataValue | ||
) |
TaleWorlds.MountAndBlade.MissionWeapon.MissionWeapon | ( | ItemObject | primaryItem, |
ItemModifier | itemModifier, | ||
Banner | banner, | ||
short | dataValue, | ||
short | reloadPhase, | ||
MissionWeapon? | ammoWeapon | ||
) |
delegate void TaleWorlds.MountAndBlade.MissionWeapon.OnGetWeaponDataDelegate | ( | ref WeaponData | weaponData, |
MissionWeapon | weapon, | ||
bool | isFemale, | ||
Banner | banner, | ||
bool | needBatchedVersion | ||
) |
TextObject TaleWorlds.MountAndBlade.MissionWeapon.GetModifiedItemName | ( | ) |
bool TaleWorlds.MountAndBlade.MissionWeapon.IsEqualTo | ( | MissionWeapon | other | ) |
bool TaleWorlds.MountAndBlade.MissionWeapon.IsSameType | ( | MissionWeapon | other | ) |
float TaleWorlds.MountAndBlade.MissionWeapon.GetWeight | ( | ) |
WeaponComponentData TaleWorlds.MountAndBlade.MissionWeapon.GetWeaponComponentDataForUsage | ( | int | usageIndex | ) |
int TaleWorlds.MountAndBlade.MissionWeapon.GetGetModifiedArmorForCurrentUsage | ( | ) |
int TaleWorlds.MountAndBlade.MissionWeapon.GetModifiedThrustDamageForCurrentUsage | ( | ) |
int TaleWorlds.MountAndBlade.MissionWeapon.GetModifiedSwingDamageForCurrentUsage | ( | ) |
int TaleWorlds.MountAndBlade.MissionWeapon.GetModifiedMissileDamageForCurrentUsage | ( | ) |
int TaleWorlds.MountAndBlade.MissionWeapon.GetModifiedThrustSpeedForCurrentUsage | ( | ) |
int TaleWorlds.MountAndBlade.MissionWeapon.GetModifiedSwingSpeedForCurrentUsage | ( | ) |
int TaleWorlds.MountAndBlade.MissionWeapon.GetModifiedMissileSpeedForCurrentUsage | ( | ) |
int TaleWorlds.MountAndBlade.MissionWeapon.GetModifiedMissileSpeedForUsage | ( | int | usageIndex | ) |
int TaleWorlds.MountAndBlade.MissionWeapon.GetModifiedHandlingForCurrentUsage | ( | ) |
WeaponData TaleWorlds.MountAndBlade.MissionWeapon.GetWeaponData | ( | bool | needBatchedVersionForMeshes | ) |
WeaponStatsData[] TaleWorlds.MountAndBlade.MissionWeapon.GetWeaponStatsData | ( | ) |
WeaponStatsData TaleWorlds.MountAndBlade.MissionWeapon.GetWeaponStatsDataForUsage | ( | int | usageIndex | ) |
WeaponData TaleWorlds.MountAndBlade.MissionWeapon.GetAmmoWeaponData | ( | bool | needBatchedVersion | ) |
WeaponStatsData[] TaleWorlds.MountAndBlade.MissionWeapon.GetAmmoWeaponStatsData | ( | ) |
int TaleWorlds.MountAndBlade.MissionWeapon.GetAttachedWeaponsCount | ( | ) |
MissionWeapon TaleWorlds.MountAndBlade.MissionWeapon.GetAttachedWeapon | ( | int | attachmentIndex | ) |
MatrixFrame TaleWorlds.MountAndBlade.MissionWeapon.GetAttachedWeaponFrame | ( | int | attachmentIndex | ) |
bool TaleWorlds.MountAndBlade.MissionWeapon.IsShield | ( | ) |
bool TaleWorlds.MountAndBlade.MissionWeapon.IsBanner | ( | ) |
bool TaleWorlds.MountAndBlade.MissionWeapon.IsAnyAmmo | ( | ) |
bool TaleWorlds.MountAndBlade.MissionWeapon.HasAnyUsageWithWeaponClass | ( | WeaponClass | weaponClass | ) |
bool TaleWorlds.MountAndBlade.MissionWeapon.HasAnyUsageWithAmmoClass | ( | WeaponClass | ammoClass | ) |
bool TaleWorlds.MountAndBlade.MissionWeapon.HasAllUsagesWithAnyWeaponFlag | ( | WeaponFlags | flags | ) |
bool TaleWorlds.MountAndBlade.MissionWeapon.HasAnyUsageWithoutWeaponFlag | ( | WeaponFlags | flags | ) |
void TaleWorlds.MountAndBlade.MissionWeapon.GatherInformationFromWeapon | ( | out bool | weaponHasMelee, |
out bool | weaponHasShield, | ||
out bool | weaponHasPolearm, | ||
out bool | weaponHasNonConsumableRanged, | ||
out bool | weaponHasThrown, | ||
out WeaponClass | rangedAmmoClass | ||
) |
bool TaleWorlds.MountAndBlade.MissionWeapon.GetConsumableIfAny | ( | out WeaponComponentData | consumableWeapon | ) |
bool TaleWorlds.MountAndBlade.MissionWeapon.IsAnyConsumable | ( | ) |
int TaleWorlds.MountAndBlade.MissionWeapon.GetRangedUsageIndex | ( | ) |
MissionWeapon TaleWorlds.MountAndBlade.MissionWeapon.Consume | ( | short | count | ) |
void TaleWorlds.MountAndBlade.MissionWeapon.ConsumeAmmo | ( | short | count | ) |
void TaleWorlds.MountAndBlade.MissionWeapon.SetAmmo | ( | MissionWeapon | ammoWeapon | ) |
void TaleWorlds.MountAndBlade.MissionWeapon.ReloadAmmo | ( | MissionWeapon | ammoWeapon, |
short | reloadPhase | ||
) |
void TaleWorlds.MountAndBlade.MissionWeapon.AttachWeapon | ( | MissionWeapon | attachedWeapon, |
ref MatrixFrame | attachFrame | ||
) |
void TaleWorlds.MountAndBlade.MissionWeapon.RemoveAttachedWeapon | ( | int | attachmentIndex | ) |
bool TaleWorlds.MountAndBlade.MissionWeapon.HasEnoughSpaceForAmount | ( | int | amount | ) |
void TaleWorlds.MountAndBlade.MissionWeapon.SetRandomGlossMultiplier | ( | int | seed | ) |
void TaleWorlds.MountAndBlade.MissionWeapon.AddExtraModifiedMaxValue | ( | short | extraValue | ) |
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int TaleWorlds.MountAndBlade.MissionWeapon.CurrentUsageIndex |
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