Inherits TaleWorlds.Core.GameHandler.
◆ OnGameStart()
override void TaleWorlds.MountAndBlade.ChatBox.OnGameStart |
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protectedvirtual |
◆ OnBeforeSave()
override void TaleWorlds.MountAndBlade.ChatBox.OnBeforeSave |
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virtual |
◆ OnAfterSave()
override void TaleWorlds.MountAndBlade.ChatBox.OnAfterSave |
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virtual |
◆ OnGameEnd()
override void TaleWorlds.MountAndBlade.ChatBox.OnGameEnd |
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protectedvirtual |
◆ SendMessageToAll() [1/2]
void TaleWorlds.MountAndBlade.ChatBox.SendMessageToAll |
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string |
message | ) |
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◆ SendMessageToAll() [2/2]
void TaleWorlds.MountAndBlade.ChatBox.SendMessageToAll |
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string |
message, |
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List< VirtualPlayer > |
receiverList |
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) |
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◆ SendMessageToTeam() [1/2]
void TaleWorlds.MountAndBlade.ChatBox.SendMessageToTeam |
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string |
message | ) |
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◆ SendMessageToTeam() [2/2]
void TaleWorlds.MountAndBlade.ChatBox.SendMessageToTeam |
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string |
message, |
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List< VirtualPlayer > |
receiverList |
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) |
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◆ SendMessageToWhisperTarget()
void TaleWorlds.MountAndBlade.ChatBox.SendMessageToWhisperTarget |
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string |
message, |
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string |
platformName, |
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string |
whisperTarget |
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) |
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◆ OnGameNetworkBegin()
override void TaleWorlds.MountAndBlade.ChatBox.OnGameNetworkBegin |
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protectedvirtual |
◆ OnGameNetworkEnd()
override void TaleWorlds.MountAndBlade.ChatBox.OnGameNetworkEnd |
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protectedvirtual |
◆ ServerSendServerMessageToEveryone()
static void TaleWorlds.MountAndBlade.ChatBox.ServerSendServerMessageToEveryone |
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string |
message | ) |
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static |
◆ ResetMuteList()
void TaleWorlds.MountAndBlade.ChatBox.ResetMuteList |
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◆ AddWhisperMessage()
static void TaleWorlds.MountAndBlade.ChatBox.AddWhisperMessage |
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string |
fromUserName, |
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string |
messageBody |
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) |
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static |
◆ AddErrorWhisperMessage()
static void TaleWorlds.MountAndBlade.ChatBox.AddErrorWhisperMessage |
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string |
toUserName | ) |
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static |
◆ SetPlayerMuted()
void TaleWorlds.MountAndBlade.ChatBox.SetPlayerMuted |
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PlayerId |
playerID, |
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bool |
isMuted |
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◆ SetPlayerMutedFromPlatform()
void TaleWorlds.MountAndBlade.ChatBox.SetPlayerMutedFromPlatform |
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PlayerId |
playerID, |
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bool |
isMuted |
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◆ IsPlayerMuted()
bool TaleWorlds.MountAndBlade.ChatBox.IsPlayerMuted |
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PlayerId |
player | ) |
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- Parameters
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player | Queried player's ID |
- Returns
- If the player is muted from either the Platform(PS / Xbox social menus) or Game(scoreboard, report).
◆ IsPlayerMutedFromPlatform()
bool TaleWorlds.MountAndBlade.ChatBox.IsPlayerMutedFromPlatform |
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PlayerId |
player | ) |
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◆ IsPlayerMutedFromGame()
bool TaleWorlds.MountAndBlade.ChatBox.IsPlayerMutedFromGame |
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PlayerId |
player | ) |
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◆ SetChatFilterLists()
void TaleWorlds.MountAndBlade.ChatBox.SetChatFilterLists |
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string[] |
profanityList, |
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string[] |
allowList |
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◆ InitializeForMultiplayer()
void TaleWorlds.MountAndBlade.ChatBox.InitializeForMultiplayer |
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◆ InitializeForSinglePlayer()
void TaleWorlds.MountAndBlade.ChatBox.InitializeForSinglePlayer |
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◆ OnLogin()
void TaleWorlds.MountAndBlade.ChatBox.OnLogin |
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◆ OnTick()
override void TaleWorlds.MountAndBlade.ChatBox.OnTick |
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float |
dt | ) |
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protectedvirtual |
◆ OnMessageReceivedAtDedicatedServer
◆ IsContentRestricted
bool TaleWorlds.MountAndBlade.ChatBox.IsContentRestricted = false |
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get |
◆ NetworkReady
bool TaleWorlds.MountAndBlade.ChatBox.NetworkReady |
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get |
◆ PlayerMessageReceived
◆ WhisperMessageSent
◆ WhisperMessageReceived
◆ ErrorWhisperMessageReceived
◆ ServerMessage
◆ OnPlayerMuteChanged