M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.DividableTasks.FindMostDangerousThreat Class Reference

Inherits TaleWorlds.MountAndBlade.DividableTask.

Public Member Functions

 FindMostDangerousThreat (DividableTask continueToTask=null)
 
void Prepare (List< Threat > threats, RangedSiegeWeapon weapon)
 
Threat GetResult (out Agent targetAgent)
 
- Public Member Functions inherited from TaleWorlds.MountAndBlade.DividableTask
 DividableTask (DividableTask continueToTask=null)
 
void ResetTaskStatus ()
 
void SetTaskFinished (bool callLastAction=false)
 
bool Update ()
 
void SetLastAction (Action action)
 

Protected Member Functions

override bool UpdateExtra ()
 
virtual bool UpdateExtra ()
 

Constructor & Destructor Documentation

◆ FindMostDangerousThreat()

TaleWorlds.MountAndBlade.DividableTasks.FindMostDangerousThreat.FindMostDangerousThreat ( DividableTask  continueToTask = null)

Member Function Documentation

◆ UpdateExtra()

override bool TaleWorlds.MountAndBlade.DividableTasks.FindMostDangerousThreat.UpdateExtra ( )
protectedvirtual

◆ Prepare()

void TaleWorlds.MountAndBlade.DividableTasks.FindMostDangerousThreat.Prepare ( List< Threat threats,
RangedSiegeWeapon  weapon 
)

◆ GetResult()

Threat TaleWorlds.MountAndBlade.DividableTasks.FindMostDangerousThreat.GetResult ( out Agent  targetAgent)